@Riot- Is this the direction you wanted to take the game?

Fakerr··2 votes·799 views

Even though it took time for me to get here, but I truly believe season 6 changes were overwhelmingly positive. ADC item diversification and the new masteries are the of the best changes to the game. Poppy, Taric rework were great.

There are some major problems the season had-

  • Ekko (he's been tuned down), but I believe he came in to prominence because gauntlet and sunfire are too strong right now.
  • Sated Devourer + Rageblade (I am so glad the new jungle item is replacing Devourer)
  • Jungle tier-list did not shake up at all during this season (all we saw in higher elo were- NIdalee, Kindred, Gragas, Elise, Lee Sin, some time Rek'Sai)
  • In lower-elo Xin, Master-Yi, Udyr, Shyvana ran havoc with the Sated Devourer. Master-Yi with Sated+Botrk or RB+tank is insane.

With the upcoming mage update, here's what concerns me-

  • Not a lot of 100+ AP items
  • No Magic Pen or Tank busting AP items (Liandry's is niche and void has become a must-buy)

I play Mid/ADC and jungle. Everyone has favorite champions, that's a given. I like playing assassins, control mages and almost every ADC. So obviously, I'm inclined to hate tanks. lol. But, this season, I feel that it has become increasingly hard for control mages to go through tanks, but ADCs shred them so easily. What's worse is as an ADC I can just stack crit and kill tanks. Stacking crits is good for anything. It's good against squishies, its good against tanks. Sometimes, without even having LW items I can shred tanks. The two LW items are usually 5th or 6th items for ADCs in most games, but mages have to get void 3rd or 4th in order to do damage. Also, for AD assassins, Maw, Duskblade and Ghostblade all give armor pen. Mages have to resort to Abysal, Liandrys and void. Abysal is only good against ap heavy teams, so its not a good buy against ad heavy comps, liandry's is niche, the AOE dmg reduction on it makes it not as effective on AOE based mages so void is a must. What I hate the most about the state of AP items right now is- deathcap. With games getting shorter and shorter, deathcap is rarely seen in the game. And because deathcap requires more AP to be effective its a bad item to start off with. ADCs can start off with their major items off the bat, but mages get around to deathcap so late, and it's so expensive. deathcap is usually a 4th-6th buy now. its so essential for mages and i really feel some sort of adjustment is required. Also, I really believe the MR items, especially Maw (that 10 MR reduction barely did anything) is very strong right now.

I have a PBE account that I use frequently, so I've already tried out the new items. I really like the changes, but I just want to ask- is this the direction Riot wants to go?- Assasins<->ADCs->Tanks. Assasins<->Mages<->ADCs. Assasins<-Tanks->Mages Assasins try and kill ADCs and control mages, ADCs pretty much damage everyone, mages try and zone, clear waves, provide utlity, try and damage backline, but do not shred tanks, while tanks provide CC, disruptions, and soak dmg

I'm totally ok if that's the philosophy. I know I've generalized greatly and it's a lot more complicated than that and certain champs are outliers (eg. Malz counters tanks). But I just want to know what the general philosophy is.

6 Comments

LaughingStapler1 votes

I'm fine with the balance direction but it's hard to take this game seriously in the absence of SQ. I used to really care about ranked and try hard because I could say for sure that I was responsible for my own climbing. Now, games are way higher variance and determined more by the better trio etc. than individual play. You can still carry and do well but no one even knows if you did it yourself or got carried by some 4 man etc. There's just way too much ambiguity in the rankings and they've become less reflective of individual skill even for players of the same rank. I've lost pretty much all respect for this game as a competitive endeavor (outside of pro play). If Riot doesn't care about competitive integrity, then why should I? So I've stopped caring about this game.

Critmaster Garen1 votes

{quoted}

No Tank busting AP items

if everyone in this game can bust tanks. adc, mages, assassins. then there are no tanks. who are tanks supposed to be able to defend against? other tanks? there would be no point in these champions.

giving every class in the game access to items that can kill tanks would be about as fair as giving every champion "mage busting" items that apply silences and burn mana.

mages are usually loaded with ranged aoe cc that keeps them relevant even against targets they cant kill. those who are damage focused like brand, cassiopeia or malzahar have enough sustained damage or % damage in their kits to work with.

Fakerr1 votes

ADCs can stack crit. That works against EVERY champ in the game. Crits are great against squishies AND tanks. Plus, Caitlyn right now is wreaking havoc with the 70% crit build. I'm not saying mages should be busting tanks. I'm just asking riot what their balancing philosophy is. This isn't a review post, this is a inquiry post

Critmaster Garen1 votes

{quoted}

ADCs can stack crit. That works against EVERY champ in the game. Crits are great against squishies AND tanks. Plus, Caitlyn right now is wreaking havoc with the 70% crit build. I'm not saying mages should be busting tanks. I'm just asking riot what their balancing philosophy is. This isn't a review post, this is a inquiry post

you said youre concerned that there are no ap tank busting items.

if there was, it would give a whole lot of champions in the game the ability to bust through tanks. so yea, thats pretty much exactly what you said.

i know adc are currently destroying everyone, but the soution is not to make mages or any ap champ for that matter also destroy everyone.

Raiku Kawisa1 votes

I have interested to see how Shyvana fares without Sated. Will Rageblade be enough to keep her strong or will she drop in power?

Meep Man1 votes

Control Mages aren't supposed to shred through Tanks. They are the least damage heavy Mage usually and is more about... Controlling enemy Tanks.

More from Gameplay

More by Fakerr