So What if Mallet became an anti-mobility creep item?

Rebonack··3 votes·514 views

Give it the following unique active: For the next five seconds your basic attacks Cripple targets for 2 seconds, disabling all flashes, dashes, and leaps. Using a flash, dash, or leap places this active on cooldown. (60 second cooldown).

It would be pretty sub-optimal on champions without dashes all over the place since using your combo would disable the active. But on someone like Olaf it would be a Godsend.

6 Comments

Social Justice 11 votes

Why wouldn't we just bring item 3184 to SR in that case

Rebonack1 votes

[{quoted}](name=Nono Bot,realm=NA,application-id=3ErqAdtq,discussion-id=0bNNca5n,comment-id=0000,timestamp=2015-01-18T16:44:57.690+0000)

Why wouldn't we just bring item 3184 to SR in that case

Because Entropy is stronger on Ranged and Mobile champions who can reliably proc its active. The point of this suggestion is to make Mallet a leg-up for immobile champions. Entropy is more of a kiting item due to its OnHit speed boost.

Espy Psyche1 votes

On any immobile ADC it would be ridiculous. Someone like Varus or Ashe.

Also immobile AD bruisers like the aforementioned Olaf (or Garen).

And Blitz. Oh god Blitz. Grab someone and melee them and they can't Flash away, even after the knockup expires.

Rebonack1 votes

On any immobile ADC it would be ridiculous. Someone like Varus or Ashe.

But then you would be buying Frozen Mallet on Ashe D=

Knight SoIaire 1 votes

as far as its a tempting option i must say no the ballance of mobile vs immobile relies on proper power taxing riot fked that up and we have what we have

also with your change mobile guys can use the item to disable immobile guys flash (their only mobility)

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