Now that every item gives Crit

Angelofchaos16x··1 votes·377 views

We are going to need a lot more then just a 10% on Randuin's to be somewhat safe. Now every single god damn major adc item give either massive crit or massive lifesteal, if not both. Everyone hated crit and now that it is even more present in the game, we need something to protect us, and I am not talking just about tanks, mages need it as well, since not all of them will have the damage to burst the adc's , before getting crit 3 aa in a row and dying. I can see that in 2016, you are either a adc, a assassin or a slave driven support who's screen in the late game is going to be so grey, E. L. James is going to sue riot for copyright issues. I can see League of Leblanc , or League of Fizz going back to being a thing. Ps: Bringing back Frozen Heart and Thornmail is a good start.

4 Comments

Mathbalnase2 votes

AD values are also being nerfed, so while crits should be more common, they'll also be smaller.

Erockandroll1 votes

{quoted}

AD values are also being nerfed, so while crits should be more common, they'll also be smaller.

I guess that works.

Trading raw AD for crit chance will reduce you tower sieging abilities. (but should make you better at fighting.)

Looking at the new items, ADC will have a lot more options to counter build against certain types of champions. But we can assume they can't do it all at once. Which means to counter the ADC, your going to want to start making more diverse team comps. (instead of 5 glass cannons, or "protect the carry" comps.)

El Condor Pasa1 votes

Percent armor penetration is weaker since it applies to bonus armor instead of total.

FlameHalbrdOkido1 votes

It might be that RIOT it's trying to really put the nail on the Tank Meta

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