Should SA Kayns Ultimate refresh his E instead of some other benefit?

Raoul··3 votes·299 views

I experimented a bit with that Champion, and by now I feel that there is never ever a reason to pick Shadow Assassin over Red tanky, basically same dmg dealing super Kayn.

The advantages of SA Kayn just dont feel so great, the extra range on your W sounds good, but nearly never comes to use, because if you assassinale someone, you are most likely in range for a normal W anyway. But the cast time gone rocks. thats a good bonus.

But mostly I feel like, once you attacked and killed one, you are often fucked unless the team just doesnt care. Because now you stand there, no escape, no way to dive into the shadows, you are literally a squishy behind enemy lines with no chance to escape unless the enemy team is stupid.

So I thought, what if, instead of giving him extra range on W, what if SAs Ultimate would reset (or reduce) the Cooldown on his E? That way he would have a chance to escape, but not a get out of jail free card like Zed or LeBlanc, because other than their instand blinks, his E can be interrupted.

BUT you would have a chance, you could get away if you play it right.

I think that would help SA alot, maybe even make him a viable choice even if you dont steamroll the game and even would win with AD Assassin Soraka...

3 Comments

Calabok1 votes

no

what for???? he's already obnoxious

MLDzXnRRR1 votes

SA Kayn has a good burst combo (if you land W, Q and auto with duskblade), but he is not a good champ. Gets outscaled by everyone. WIthohut duskblade, he is a troll pick, so he is just a garbage champ that abuses OP item. You can do well early and mid with him, but in teamfights, he doesn't do anything as long as the enemy team knows how to itemise or has summoners spells like exhaust, barrier, heal.

Muzét1 votes

The advantages of SA Kayn just dont feel so great, the extra range on your W sounds good, but nearly never comes to use

It definitely does. The Extra range + the fact you don't need to stay on place is definitely useful.

because if you assassinale someone, you are most likely in range for a normal W anyway

Depends on your target positioning and a 200 range difference is bigger than you think. It's almost like comparing Kog base range and Kog with W lvl 5...

But mostly I feel like, once you attacked and killed one, you are often fucked unless the team just doesnt care.

Usually if you're good enough (and according to their positioning) you can kill AT LEAST two of their squishies.

So I thought, what if, instead of giving him extra range on W, what if SAs Ultimate would reset (or reduce) the Cooldown on his E?

Hell nope. You know that his damage is centered around his Q and W? By giving it less range (700) you let many ADC get some advantage over you (specially since Firecannon is more a thing). Both E and W are cool like that.

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