Self-Mitigated Damage
http://image.prntscr.com/image/dc52537d248f4dc08f1beedcec9765d3.png
New stat just opened my eyes to a whole lot.
http://image.prntscr.com/image/dc52537d248f4dc08f1beedcec9765d3.png
New stat just opened my eyes to a whole lot.
Is this including damage reduced by armor and MR?
Thats what it is. Its the damage that didnt hit you because your armor/mr reduces it by a %
I thought at least part of the number was what was shielded.
Thats what it is. Its the damage that didnt hit you because your armor/mr reduces it by a %
So naturally shields play into that too.
What about damage mitigated by reducing the enemy's stats like
? Is that calculated as well?
[{quoted}](name=Arcus Diabolus,realm=NA,application-id=3ErqAdtq,discussion-id=0NvVg5bp,comment-id=000000000001,timestamp=2017-05-15T03:43:37.216+0000)
So naturally shields play into that too.
What about damage mitigated by reducing the enemy's stats like
? Is that calculated as well?
What I'm also interested in is how a support's damage mitigated stat is calculated. It seems like if I shield an ally, the reduced damage will feed into their stat and not my own. I do like how Riot is trying to give us more support stats. I love analyzing the post game lobby 
I would think if an ally shields you, that is not shielding yourself, so it doesn't count towards your self-mitigated damage. It's "ally-mitigated" damage haha.
Any damage that you don't take because of your own stats. Seems like shields from allies add to your own mitigation stat and not theirs though.
I had 2 million self mitigated damage. has to be a bug? lol
I read through the thread, then went back top and realized he mitigated 115k damage. Well done haha, that's a lot of damage to avoid.
How I understood by some sites and this board, Self-Mitigated damage means: >>The ignored taken damage<<
Right?
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