According to FeralPony, making a new big ticket OnHit item is hard because of Kog's new kit
> {quoted}
Possibly, future adjustments would likely be more focused around frustration, further focusing her identity, or counterplay. We've made a lot of improvements over the patches to her but she is certainly a polarizing champion that is super fun for a lot of players but also frustrating for a lot as well.
** I strongly disagree she is "holding back" on-hit itemization. I don't think anyone is but if they are it's actually kog'maw himself atm since it's really difficult now to make an on-hit item that is solidly balanced for a group of champions that isn't broken for Kog, and we try to avoid making an item that only works on a single champion.**
Which begs the question, 'why did they fuck up Kog's kit to begin with if it excludes a whole class of items?'
procs.