What is the logic of it...
The more wins one have higher MMR enemies and in other hand lower MMR teammates(lower than enemies) he gets in next (few) game(s)....where is the sane logic behind it and why is that riots stuff players with bad MMR with ones who have higher.... so that noobs would learn faster? why cant be simple and natural as higher mmr you have with better teammates and enemies you play...and Why riot force this Mixed-up system which give only a mess to experienced players and by that gives them less space to progress even higher in skill level and mmr .
Pls everyone with atleast little of rational thinking capacity ask yourself that and youl'l probably realize why is League becoming a worser place with every day passed since riot introduced new matchmaking system with mixed mmr games ...where noobs can play with veterans (or any other mix of skills)
what am i pointing to is.... experienced players cant become better by playing with so much noobs nor noobs can become much better players while playing with players which skill cap can't be understood by them(newbies ),as they could when/if they would be matched with strictly players near to them .. In other words , noobs would learn much more(and better) if they would strictly play agains players which MMR is near to their MMR and therefore lower raise of skill demands in every next game played(instead mixed and unpredictable skill demand n every position in every game played- this istn my theory, its the theory of systematic and good way of learning....

until our next episode on Karthus radio ...good bye :P
. thank me later