in case you were unaware urgots ult can be negated by....
olaf's ult.
you're welcome.
olaf's ult.
you're welcome.
's shield and
as well
I think
can even Ult to save her oathsworn.
Edge just blocks the first part, and since you cant cast it while damaged, you can't use it to block the second part.
and gangplanks orange :D
and gangplanks orange :D
apparently QSS negates it as well, but havent seen it yet
apparently QSS negates it as well, but havent seen it yet
Also morganas Black Shield thing, and some other bull
technically it's a CC, that morgana shield can shield off like anything else. I didn't know QSS worked though, I thought you became untargettable (thus cannot click QSS)?
What about
e?
I think too much power is placed on his ult from his kit. His Q does shit damage, and on team fights the W isn't reliable at the least. The damage from the Passive is nice but only if you can proc it multiple times which requires time and heavy CC. Without the ult urgot isn't strong unless you decide to 1v1 him and he catches you with his E. So I would rather the ult's power be nerfed but up his Q damage to make him be a viable damage dealer when the ult is down. I think he's a very strong champion while the ult is up, other wise he's a very weak champion on a fair match up ( when he's even not ahead )
His Q does chunky dmg, outside of the laneing phase it drops off but laneing it hurts bad and it's your first max anyways. His passive being procced is easy once you get the hang of it, his E flips them to the other side of you and also stuns them for a second-because of his high base damages and alright scalings on his passive and Q, even when behind you can win 1v1's. W is also super reliable, it gives you a shield, that's all you need it for.
How would you even nerf his ult? It's already a really balanced ability with plenty of counterplay. It's not where his power lies, it's in his passve.
Drop the required HP to eat a champion from 25% to like 20% I guess and maybe make the Q proc something else that would do extra damage. With the extra damage it should help bring the target's HP to 20% anyways and would make him a better damage dealer. And everything you said is true but very situational. He can't honestly set those up on his own especially on a team fight he's easily blocked. He does have the means to output damage but the way to get to it is rough and is easier to deny than him prevailing.
Again he's very strong but I feel he has the same problems as before. He needs to provide menace with his Q if his ult is on CD and he's too far to land E.
do you qss the initial part of his ult or once the chains begin pulling you in?
When the chains have started to reel you in, you have to qss.
with that being said Ali ult should be able too as well no?
with that being said Ali ult should be able too as well no?
should, but i doubt the ult would be used on an ali. the best target for that ult is high cc or hypercarry champs that are relatively squishy and provide more damage than ali....atleast thats my take on how id use the ult. that being said, im deep in the bronze pool of awful.
Is this more of a "WTF WHINE" or a "FYI DUDES" thread? More context is needed to determine UPVOTE or DOWNVOTE
Is this more of a "WTF WHINE" or a "FYI DUDES" thread? More context is needed to determine UPVOTE or DOWNVOTE
FYI dude definitely. just watched dyrus do it on stream. didnt even occur to me, and so i thought it might be helpful
You can also negate Urgot's ult by killing him (aka, he gives the opponent a free Zhonyas like wtf) or just dodging it because it as long cast time and slow travel speed.
You can also negate Urgot's ult by killing him (aka, he gives the opponent a free Zhonyas like wtf) or just dodging it because it as long cast time and slow travel speed.
i feel like grabbing
is easier.
Kill him, and THEN QSS
There is seriously so many downsides or Urgot's ult. That's why it sucks.
You can QSS it.
Gangplank can W it.
Long cast time
Slow projectile speed
Terrible initial damage
Doesn't linger long enough it to be used as an engage tool
The actually executing of the target once pulled in takes a second, so about two seconds of total time of executing. That's very long.
Self stuns for two seconds. (Explanation above this one).
The target doesn't die if you die.
It makes your target you pull in untargetable. Meaning if your die during the ult, you just gave your opponent a free zhonya's active.
It has arguably one of the worst execute damages in the game. 25% of someone's health is terrible in the early game and only is good later into the game against a tank.
Considering all these massive downsides, there's a lot of room for Urgot's ult to be buffed.
idk about buffing him, his ult is still ok and the rest of his kit is pretty good right now
His W firing is stopped by using Q. His Q sucks due to delay. His W needs more flat damage since he can barely hurt squishies. His R needs serious buffs.
his w stopping for his q could go and the delay on his q, but his w dmg is fine, he isnt a burst mage or assassin and a champ doesnt need to have all their power loaded into their ult, i might make his ult have a higher thresh hold at higher levels to execute
Vi can also ult into Urgot's ult as it's approaching, since her ult nullifies all CC.
Tryndamere ult will also prevent the execute, since it codes you to be immune to death.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=01engkkM,comment-id=00030000,timestamp=2017-08-03T05:52:57.066+0000)
i feel like grabbing
is easier.
i agree. i still have problems remembering i have actives like zhonyas and qss so i rarely pick them up, given im a bronze player. I need to work on that for sure.
GP's oranges can also cancel it, and so can QSS. Cleanse can't though
ult as well (if she's targeting an ally).
ult as well (if he's aiming for his ally, not Urgot).
What can I say except...
i have a question.if urgot ults sion does the body disappear or does the passive still activate?
It still activates. On-death passives like Aatrox revive are unaffected by Urgot R.
thx for the answer. i made a post about this before in gameplay and it just got down voted and made fun of
So does 
I suppose, given Braum's interaction with it, that Yasuo's windwall might work too.
... Though I guess no one would know for sure, given how he's basically been removed from the game by the 10 ban system.
I didn't know this, more the reason to keep picking Olaf for me, then.
It's just a glorified suppression.
So what happens if Olaf ults in the middle of Urgot's ult but then he charges towards him anyway?
[{quoted}](name=Spice POWAH,realm=NA,application-id=3ErqAdtq,discussion-id=01engkkM,comment-id=0012,timestamp=2017-08-04T00:02:17.232+0000)
So what happens if Olaf ults in the middle of Urgot's ult but then he charges towards him anyway?
i believe as long as you ult before the second cast youre fine, but unless you can ult whilst under the effects of hard cc (which with olaf i don't think you can) then i would save it for just before it hits you or the second it does.
Before the pull, or during the pull? Having to do it reactively is kinda hard
[{quoted}](name=Yi Shenpai,realm=NA,application-id=3ErqAdtq,discussion-id=01engkkM,comment-id=0005,timestamp=2017-08-03T09:25:59.383+0000)
Before the pull, or during the pull? Having to do it reactively is kinda hard
i assume the best thing to do is activate it when you see you're at 26-27% health if the ult can hit you and you anticipate his usage of it, that way it will negate it and you can q slow him and run out of range.
The second cast has global range, there is no running out of it. Shen can be pulled from across the map after the first cast. But then again, the pull is a cc, which means Olaf probably can't be pulled although the chain should still attach like in the case of Malz ult. In that case, how would it work? Can Olaf still execute himself by running into Urgot? Does he get executed from a range? Or is the entire thing gone?
[{quoted}](name=Yi Shenpai,realm=NA,application-id=3ErqAdtq,discussion-id=01engkkM,comment-id=000500010000,timestamp=2017-08-04T01:19:30.570+0000)
The second cast has global range, there is no running out of it. Shen can be pulled from across the map after the first cast. But then again, the pull is a cc, which means Olaf probably can't be pulled although the chain should still attach like in the case of Malz ult. In that case, how would it work? Can Olaf still execute himself by running into Urgot? Does he get executed from a range? Or is the entire thing gone?
i dont believe that is true, i was playing urgot in ARAM and the guy i hit got out of range just as i procced my second cast. the range is large, but its only about from the beginning of the second bush to just after the turret.
[{quoted}](name=Yi Shenpai,realm=NA,application-id=3ErqAdtq,discussion-id=01engkkM,comment-id=0005,timestamp=2017-08-03T09:25:59.383+0000)
Before the pull, or during the pull? Having to do it reactively is kinda hard
before the second cast i assume, so like immediately when you are hit i think. u still get animation, but the pull is negated
Edit: the chains screen animation, not the actual pull animation, is what you will have
I believe Yasuo windwall can stop the 2nd part (the tug)? I believe I've seen it happen but someone else would have to confirm. Obviously it stops the first projectile part.
The chains are a projectile as well, yes. So Yasuo can windwall to stop the reactivation.
Yasuo is the counter to fun in this game.
hehehe
Shields don't count. If TK is below 25% health, you can execute him. Even if his shield is up.
Shields don't count. If TK is below 25% health, you can execute him. Even if his shield is up.
consuming an ally during the first part of the chains cancels the execution
[{quoted}](name=Hexs Fortune,realm=NA,application-id=3ErqAdtq,discussion-id=01engkkM,comment-id=001100000000,timestamp=2017-08-03T23:10:11.968+0000)
consuming an ally during the first part of the chains cancels the execution
i assume you mean if the ally is the one targetted, otherwise that's really only useful for mid/late game unless ur jung is there