[Champion Concept] Kaï, The fist of fury.
Desc : Basic attack based brawler
Innate - Serenity of mind Passive : After being out of combat for 6 seconds, Kaï next basic attack will deal 25% bonus damage and increase her armor and magic resist by 50% for 2 seconds.
Activating another ability while the first one's buff is still active will remove the buff.
Q - Eagle Claws - 70 energy - 15/14/13/13/12 seconds cooldown
Passive : Kaï basic attacks deals 5% increased damage, stacking cumulatively up to 5 times when attacking.
Active : Increase movement speed by 100% for 6 seconds, attacking or taking damage from champions removes bonus. Additionally, the next basic attack within 6 seconds will deal bonus true damage equal to 10/15/20/25/30% of your attack damage and decrease the target's armor by 25% for 4 seconds.
W - Spirit Spark - 40 energy - 25/24/23/22/22 seconds cooldown
Passive : Kaï first basic attack against an enemy reduces her basic abilities' cooldown by 1 second. 7 second cooldown.
Active : Increase attack speed by 10/20/30/40/50% for 4 seconds. Additionally, basic attacks deals (80% AD) magic damage to the 3 other nearest enemies.
E - Strenght of soul - 100 energy - 30/29/28/28/27 seconds cooldown
Passive : After being in combat for more than 5 seconds, reduce incoming damage by 7%.
Active : Reduce attack speed by 35% for 6 seconds. Each basic attack gives you a shield equal to 25/30/35/35/40% of the damage dealt.
R - Awakening - 100 energy - 90/85/80 seconds cooldown
Active : Becomes invulnerable for 1.5 second then releases a shockwave, knocking back all enemies nearby and dealing 50/75/100 (+0.2 AD) physical damage. Additionally, your basic abilities' passive buff are empowered and abilities cost no energy for 6/7/8 seconds.
Empowered buffs :
Q - Kaï basic attacks deals 6/7/8% increased damage, stacking cumulatively up to 5 times when attacking. W - Kaï basic attacks against an enemy reduces her basic abilities' cooldown by 5/6/7 second. 4 second cooldown. E - After being in combat for more than 5/4/3 seconds, reduce incoming damage by 7/10/14%.