[YOUSOCONCEPT] War Hog, the Yordle Battle Tank
This is not a completed concept yet, and I'm looking for some opinions/suggestions to help complete it. As always, try to be civil.
War Hog, the Yordle Battle Tank
NOTE!
I presently have no artwork that could properly represent this. If there are any artists out there who would like to contribute a sketch or rough drawing, I'd appreciate it, as I just can't draw for my life.
General Concept
The War Hog is designed as a Yordle-designed Main Battle Tank, meant to engage large foes (i.e. monsters) that may threaten Bandle City. War Hog itself is not the real Champion, as it is manned by a crew of 5 Yordle brothers: Tom, Frank, Joe, Matt, and Al. (They're actually named after the 5 Sullivan brothers of Waterloo, Iowa, who all lost their lives in WWII while serving together aboard the USS Juneau.)
In terms of gameplay, War Hog is a heavyweight marksman designed to lay down punishing amounts of AOE damage down on enemy teams, while also being able to take a pretty decent amount of punishment. As a trade-off, the War Hog is slow and has no mobility, and thus is vulnerable to being outmaneuvered. However, the War Hog has a good ability to stand its ground when attacked, and often should try to fight it out with its attackers rather than flee.
Abilities
(The following is under development, so expect changes.)
P - Composite Plating
Upon standing still for 2-3 seconds, the War Hog gains 10/20/30 bonus armor and magic resistance (increases at levels 7 and 13, respectively). This bonus persists for up to 1 second after the War Hog moves.
Q - Bunker Buster
Fires a powerful shell in target direction that explodes upon contact with an enemy, dealing physical damage in a blast radius. The target that was directly struck also has a percentage of its armor ignored by the hit.
W - (incomplete)
E - Chaff Launcher
The War Hog deploys chaff around it, destroying incoming enemy projectiles in a short radius (~300 range). The War Hog stores a chaff charge every X seconds (reduced by CDR), and can hold up to 2 chaff charges.
R - (incomplete; I'm thinking something like Siege Mode)
Be sure to leave feedback, and your help will be appreciated.