[Champion Concept] Ellie, the Maid of the Mist
I was a bit worried KayFears' Kaya would be too much like Ellie, but I think they're sufficiently different for me to post Ellie.
Ellie is a forest spirit (perhaps her lore could be intertwined with Maokai's?) who just wants to help others. Naturally (see what I did there? LOL), she's a support. All of her abilities involve aspects of a forest or mist in some way.
She could technically be an AP mid, but I intended her to be a support. (Her passive would be useless in a solo lane.)
Appearance:
Ellie is humanoid, with wispy trails of mist/fog around her, perhaps dressed in leaves sort of like Zyra. She has a very calm and gentle personality.
Passive: Nurturing Spirit
- Upon dying, Ellie's spirit diffuses, healing nearby allies for (10+(1.5 per Ellie's level))% of their maximum health. (At level 18 this would be a total of 37% of their max HP.)
Q: Fireflies
- Ellie summons a firefly at a target location, illuminating the area. If the firefly encounters an enemy, it will explode, dealing magic damage. If Ellie passes under the firefly, it will follow her for x seconds or until she encounters an enemy, when it will explode. (Maximum 1/2/3/4/5 Fireflies at any time)
- The mechanics of this would be similar to Maokai's saplings, but with the addition that the Fireflies follow her around if she walks past them.
W: Faerie Ring
- Ellie places a single glowing mushroom. She can allow it to grow, or activate it immediately. Upon activation, the mushroom's spores create a magical circle (larger radius if she allows it to grow first) that traps enemies inside and deals low AOE magic damage per second. Flashes, dashes, jumps, teleports, etc may escape the ring, but enemy champions cannot simply walk out of the ring.
- The longer Ellie allows the mushroom to grow, the larger the circle gets and the stronger the magic damage inside the circle is, but the circle's duration is shortened.
- This is essentially a single-person snare if activated immediately after placing the mushroom. Otherwise it can be used to create an arena and force enemies to fight in it.
E: Mistify (Toggle)
- Ellie trails a mysterious fog behind her, costing mana per second. Allies in the fog gain movement speed and bonus HP regen (i.e. any healing effects, life-steal, base HP regen etc are boosted by a percentage based on Ellie's AP). Enemies in the fog have a reduced vision radius and reduced HP regen (essentially grievous wounds that scale with Ellie's AP).
- I wanted another champ with a fog/gas spell like Singed xD
R: Forest Spirits
- Ellie summons gentle spirits to protect her allies. Nearby allies gain:
- (Level 1) Bonus armor
- (Level 2) Bonus armor and magic resist
- (Level 3) Bonus armor, magic resist, and a shield
- These bonuses scale with Ellie's AP, and the duration increases with each level of her Ultimate.
Let me know what you think of Ellie in the comments. Any feedback is always welcome. :D
Edit: There's been some awesome feedback on this champ concept, and I'm going to update her soon to reflect some of the great ideas I've gotten from the community. Thanks for all the support!