@Meddler/Scruffy/Xypherous/etc. - I need some advice on a good ultimate for a dancer Champion
This Champion design is for a close-range, mobile support who weaves through fights and controls allied and enemy movement. The current ultimate I have feels... lacking. It's not very fancy, though it fits the kit. The lack of finesse to it is what I have a problem with.
Here's an excerpt from the Reddit page I'm using:
R - Lover's Lavolta
Passive: Increases Freesia's maximum Dash Charges to 3/4/5.
Active: Freesia performs her ultimate dance (0.5 second wind-up), dealing 100/200/300 (+0.4 AP) magic damage to all nearby enemies (350 range) and charming them for 1.25 seconds. For every enemy Champion Freesia hits with her ultimate, she gains a Dash Charge.
The cooldown of Lover's Lavolta is reduced by 1 second each time Freesia hits an enemy Champion with one of her basic abilities.
100/90/80 second cooldown. Costs 100 mana.
The full concept is here, in case you need more context: http://www.reddit.com/r/LoLChampConcepts/comments/28ublr/freesia_the_spirit_dancer/
Any ideas on how I could make the ultimate a bit more engaging and not just a "press R, win fight" affair?