9 Comments

Newbert Newman1 votes

They don't put AS and AD on very many items, when they do its gunna be very heavily controlled like the new "Feral Flare". Also I like the current EC active, why change it?

JackYAqua1 votes

All I need to know =)
I'm posting the ideas individually for feedback :)

Cerbearus1 votes

I really like the healing reduction that ISN"T fifty fucking percent. Riot has said multiple times they feel 50% is too much but are hesistant to change it because all the healing is balanced around it. Not sure how the passive and active would interact with each other, the active I think should cancel any stacks you have on the enemy so it doesn't hit 70% healing reduction or just remove the active altogether.

Another problem I see with this is people building it on AD bruisers and sustaining through everything. There was something similar with Lord Van Damm's Pillager back in the day when it gave AD and Spellvamp. Was aimed at AD casters but just ended up making AD bruisers extremely powerful.

JackYAqua1 votes

The 50 percent would override the 20 for the duration -> only 50 percent.
And thanks for the feedback =)
I don't share your concern for this on bruisers, since it doesn't give all too strong offensive stats, but rather 'dueling stats'.
And unlike Lord Van Damn's, you still have to perform basic attacks instead of spells.

Only Play Nid1 votes

I like it. Build this on an ADC to give you a chance against the Mundo and syncs well with other ADC stats.

SirtyStan1 votes

I like the idea of stacks, and this honestly makes the item feel like a Healing Reduction version of a Black Cleaver.

Also, I'd like to know the build path for the item. Considering it's a 2950G item, then it would probably be a Legendary quality item (maybe Mythical?).

JackYAqua1 votes

Ah, ehm ... Bilgewater Cutlass and an own item called Snide, but that could simply be converted to Bilgewater Cutlass and Rejuventation Bead and Recurve Bow.

Joxac1 votes

I like the idea of revamping Executioner's Calling, since its a bit useless. After all APC's have item 3165 for Grievous Wounds. My thoughts on it are the parasite passive needs tweaking, cause the way this item is made out to be looks more like a standard adc item in tandem with item 3153 instead of a situational item that it should be.

Here's what I think:

Make Grievous Wounds the passive, and have it apply when dealing AD based damage to someone (auto attacks or abilities stacking with AD)

It's active can be the parasite (cause I think it's a cool idea). It will still slow the target, but the parasite will do a flat percentage of reduced/enhanced healing, around 5-10%

Finally, I believe that the attack speed should be replaced with armor pen (not like last whisper crazy, but like 15ish%). The attack speed coupled with the healing degeneration would just make this another core adc item. By replacing the attack speed with armor pen, it makes it a viable choice for the typical ad bruiser/tanky in the top lane or jungle, but it isn't a strong core item so it isn't a necessity.

I really like the idea, those are just my opinions on tweaks

Earl Eulrich1 votes

i don´t know, i really like executioners as a situational, cost efficient pickup. I think the only thing that really is missing for Executioners is just an upgrade-possibility (so quite that direction gold-wise, but other setting stat/active-wise).

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