Competitive got really boring, and I have feeling that other's are right about something

BeatzBoyFTW·1/27/2017, 3:49:29 AM·2 votes·659 views

That is, if a team's ahead of gold & kills after like 5-10 minutes, that team is guaranteed to win. It's literally the same logic I'm seeing in almost ALL competitive matches that has been going on. I for once am glad about the champion diversity going on due to the new 10 ban thingy, but the gold/kills lead thing is such a mood-killer.

Probably have been better if the gold received from destroying the 1st tower should be removed. It just makes them snowball really easy nowadays.

5 Comments

Miror B1/27/2017, 4:13:52 AM2 votes

See, for me the bigger problem in general is that rito is far too slow to react to their own stupidity when it comes to "balance" or "changes" (see: Zyra support/malz/current "ridiculously predictable meta"). Watching people pick the same character over and over again is not fun. Watching them pick the exact same teamcomps over and over again is worse. I'll make a list of characters, see if you can spot the trend:

Top: Maokai, Nautilus, Poppy JG: Kha, rengar, reksai, lee sin Mid: Ryze, Cassio, Ori, Corki ADC: Varus, Ashe, Jhin, Ezreal Support: Zyra, Malz, Karma

B00B001/27/2017, 8:47:52 AM1 votes

IN EU we have had Ivern, Syndra, Olaf, Jayce, Bard, Hecarim, Tahm, Zac, Elise, Kennan, Nautilus, Taliyah, Kassadin, Lulu, Camille, Fiora, Ezreal, Nami, MF, Illaoi, Karma.

for instance, this was a UOL comp made to render Rengar useless: http://matchhistory.na.leagueoflegends.com/en/#match-details/TRLH3/1001910133?gameHash=c9d8c394781228a1&tab=overview

watch the match, and literally laugh at how much UOL walked over them.

if you ask me right now we are seeing a lot of variety and a lot of new picks, in LCK we have seen Syndra support and the infamous ziggs bot lane

GeminiRune1/27/2017, 4:52:32 PM1 votes

It is true that the first turret gold bonus has generally created a snowball similar to that of gold dragons way back when. But you can also account that this first turret gold addition hasn't been that long for competitive record either. They also removed turret lasers but I haven't seen anyone ever mention that.

Also, your bold statement on "if a team's ahead of gold & kills after like 5-10 minutes, that team is guaranteed to win" is pretty irrelevant to the closing statement you make. 5 to 10 minutes in game, either no turret is taken by then, it's a turret race/trade, or one team makes a play and takes the momentum from there. And that's not even going into the champions of the pseudo carry meta we're currently witnessing, which requires snowballing or momentum of some kind in the team compositions to get rolling and hopefully not stop.

Pwnies1/29/2017, 11:05:32 PM1 votes

Champion Diversity? Lolwat.

And I have watched almost every NA/EU LCS game and LCK game. I have seen many games where teams with a gold disadvantage has won team fights and turned the game around.

Just my .02 cents.

Ale non è male1/29/2017, 11:40:12 PM1 votes

{quoted}

That is, if a team's ahead of gold & kills after like 5-10 minutes, that team is guaranteed to win.

I guess you missed UOL games