Skip to content

I might actually watch LCS if it had a Dominion circuit

Kholdstare13··2 votes·683 views

Just saying, it would be a lot more worthwhile to tune in for actual PVP action instead of watching 2 teams grind against minions for half an hour, too afraid to make a move because they know if they fail, the advantage snowballs into unpreventable victory for the opposing team.

10 Comments

Earl Eulrich3 votes

if they finally would start caring about Dominion - it had been such a brilliant map back in S2, now you just notice the years of neglectence too hard.

though your a little too harsh about SR, outsided of NA many off the better teams arenßt afraid to make moves.

Kholdstare131 votes

[{quoted}](name=Don Eulrich,realm=EUW,application-id=9hBQwnEU,discussion-id=kbifIFT9,comment-id=0001,timestamp=2015-07-07T15:19:48.982+0000)

if they finally would start caring about Dominion - it had been such a brilliant map back in S2, now you just notice the years of neglectence too hard.

though your a little too harsh about SR, outsided of NA many off the better teams arenßt afraid to make moves.

That's partially where the LCS would help tho. Get more eyes on the map, more players playing, to give them an excuse to ask for the needed changes. Currently it's all Morello refusing to allocate anything to the mode because it's not actively making him money, despite the fact that it easily would if it were given the proper support and ranked queue.

Earl Eulrich1 votes

though they already have such many games per week - and if dominion gets the treatment they´d have to serve 3v3 aswell probably. Still, i really hate to see that brilliant map neglected - yea, they visually reworked it, but as far as gameplay is affected that didn´t help too much. For me currently Ascension is still the better/more modern form the map always should have been like (if only it hadnßt been temporary).

Kholdstare131 votes

[{quoted}](name=Don Eulrich,realm=EUW,application-id=9hBQwnEU,discussion-id=kbifIFT9,comment-id=000100000000,timestamp=2015-07-07T15:28:14.536+0000)

though they already have such many games per week - and if dominion gets the treatment they´d have to serve 3v3 aswell probably. Still, i really hate to see that brilliant map neglected - yea, they visually reworked it, but as far as gameplay is affected that didn´t help too much. For me currently Ascension is still the better/more modern form the map always should have been like (if only it hadnßt been temporary).

Not even remotely. Ascension was not by any means worthy of being any more than a featured distraction. It was just a big deathmatch with little to no complexity, and was 100% ruined by the "perfect ascension" icon. It had some good ideas, neutral relics in particular, that could be adapted into the main mode (replace stormshield with a contested neutral objective), but was overall far too simplistic to stand for longer than it did, which made it perfect as a feature.

Earl Eulrich1 votes

i think it actually balanced objectives (points vs ascending) far better than dominion currently does and shiftet focus on cross map team/gameplay instead of splitting the map into botlane + everything else, which i really donßt think suits the map well. it had not even been close to a "simple deathmatch", it still kept all the strategy domionion features on high-lvl.

but apparently we made different experiences with the mode (maybe because i mostly played it 3-5premades).

Kholdstare131 votes

[{quoted}](name=Don Eulrich,realm=EUW,application-id=9hBQwnEU,discussion-id=kbifIFT9,comment-id=00010000000000000000,timestamp=2015-07-07T16:05:22.516+0000)

i think it actually balanced objectives (points vs ascending) far better than dominion currently does and shiftet focus on cross map team/gameplay instead of splitting the map into botlane + everything else, which i really donßt think suits the map well. it had not even been close to a "simple deathmatch", it still kept all the strategy domionion features on high-lvl.

but apparently we made different experiences with the mode (maybe because i mostly played it 3-5premades).

Xerath KSing was a HUGE issue, and the fact that perfect ascension existed meant most games you would have someone feed/tilt the instant the enemy team ascended once. If Xerath had separate health bars for each team and the icon had never existed, maybe it would have been tolerable, but the fact that kills meant as much as they did compared to relics still reduced the mode to a big TDM, with me as a filthy Kha'Zix main during it.

Earl Eulrich2 votes

though this really is not a problem of the mode itself, it a problem of some players only wanting a certain achievment instead of playing the map to win.

DrCyanide2 votes

And people might actually play Dominion if it didn't feel like you were losing slower than the enemy team rather than actually winning.

YOU SO BAD1 votes

What about all the 1v1 and 2v2 maps they previewed at ALL-Stars a year ago that were supposed to go live. Lol. Projects get scrubbed. The big project now is ranked team builder.

Kholdstare131 votes

[{quoted}](name=YOU SO BAD,realm=NA,application-id=9hBQwnEU,discussion-id=kbifIFT9,comment-id=0002,timestamp=2015-07-07T16:21:12.251+0000)

What about all the 1v1 and 2v2 maps they previewed at ALL-Stars a year ago that were supposed to go live. Lol. Projects get scrubbed. The big project now is ranked team builder.

I had an idea for a 1v1/2v2 Dominion variant restricted to just bot lane, simluating and streamlining the struggle between bot laners when the teams are away. It's somewhere on the maps & modes forum under "Just Bot".

More from Esports

More by Kholdstare13