[{quoted}](name=Friendly Bot,realm=EUNE,application-id=9hBQwnEU,discussion-id=cLnP4pfV,comment-id=0001,timestamp=2017-10-23T06:05:43.223+0000)
It's the world championship. People need to play meta in order to get an advantage. Sure it might be fun for us to see random champions, but for these guys this is their job. You wouldn't want you being the reason your team got disqualified, because you decided to pick a weaker pick.
The problem is that the game is so badly balanced there is only 1 meta, and that there is an extreme amount of power disparity between the meta picks and the less-so.
Fighting games can manage most of their rosters being played in tournaments even in the highest level of the said tournaments where even niche picks are still viable (by that I mean able to actually win the grand final, such as the case of Akuma in SF5's Evo2017) if you try hard enough; or looking at our cousin Dota2's tournaments where again, most of the roster has been picked along with far more diverse library of tournament strategies even at the highest level of the tournaments; League has no excuses for such a small pool of tournament-viable champs and strategies where it starts at ~50% even at the entry and the number becomes shockingly small as soon as you drift up the tournament ladder.
If Riot has expressively said that they "don't want the games to be decided at pick phase", then how is it gonna help if there is the that they're deliberately keeping up this thing called THE Meta that literally means it's the most powerful set of picks and composition there will ever be and you will never beat it using other strategies assuming equal skill and in at least reasonably capable competitive environment? Counter-intuitive and contradiction much?