Master Yi is NOT OP

Chaosedge·3/20/2017, 9:35:56 PM·23 votes·16,359 views

Let me start this by saying I'm a Master Yi player. I know him inside and out. Even with the small recent buffs to him, he's NOT op. He can be dealt with in numerous ways. See, a real Yi main has something called "Risk Assessment". We wait out for the enemy team to use up all their stuns and major burst, then we go in and do what we do best.

BUT for those who dont have that skill, Yi gets hit and shut down hard.

EXAMPLE Master Yi Pops Highlander, and runs head first into a team fight after the initiation, then all the enemy team hits him with all their CC, keeps him from doing anything then kill him. All his damage is gone.

Master Yi cannot make good use of Lethality. He already has it with his E - Wuju Style. Every single Yi I've seen who goes full Lethality always ends up feeding horribly because he doesn't have the fighting potential a Yi that runs full Attack Speed does.

In my mind you can only build him 1 of 2 ways. Full Attack Speed Assassin, or as a Fighter Tank. That's it.

If he goes FASA, then he's squishy as fuck and can be burst down and CC'd to death. Fighter/Tank can't do as well as FASA thus not as useful in the fight. More Meant for Dueling.

75 Comments

Martial Nox3/20/2017, 11:07:20 PM14 votes

Overpowered? No definitely not. Annoying as all hell? Yup. There is just something decidedly unfun about fighting Yi.

oSEXYPLATYPUSo3/20/2017, 9:43:27 PM9 votes

he isnt op hasnt been since ap yi mid when he was broken and stated devour meta... he is snowbally... and does well vs team who arent coordinated and try to 1 vs 1 him.

he is like a vayne if he gets ahead he is a nightmare if he isnt ahead he is a liability

Raoul3/20/2017, 9:53:11 PM7 votes

Master Yi is OP!

Noone...

doodlebob6663/20/2017, 9:52:25 PM7 votes

who complains yi is op when this Graves prick does everything better while also having more burst hell an eggplant with a stick(Jax ) is better in every way to yi

AdeBug3/20/2017, 10:30:18 PM4 votes

sure feels nice when he can walk thru the only cc veigar has with just an edge of night and then press Del. Or be 2 feet away and flash but still be in range of his Q

Skias3/21/2017, 1:15:31 AM4 votes

I play him with critical strike. You can Q a priority target and kill them in two hits. The Q and the auto that follows.

Spoofghoul3/21/2017, 2:23:32 PM3 votes

OP? debatable but probably not

broken? yea he is broken

his entire kit is designed around removing counterplay options if you look closely at it

you can't slow him you can't slow his attackspeed you can't outrun him so no kiting he can point and click blink to you and follow your blinks, again, no kiting he can go untargetable to avoid hard cc, so he can avoid his strongest counter he can make himself immune to burst with W, so you can't nuke him He can also use that W to reset his attack so he can avoid attackspeed slows with that if highlander is down Same with passive, helps him deal with attackspeed slows as well You cannot itemize against his huge true damage

NGNL Asian3/20/2017, 10:53:30 PM3 votes

He could make use of lethality but not well. Yi takes some skill but not that much. The annoying thing is you can press Q and die in alpha when that was the last damage u need to kill them

Forhonor3213/21/2017, 2:28:02 AM3 votes

I'll agree that he isn't OP since you can CC him and he'll basically be dead in a second. But I will also say that even if he's not OP, he can sure as hell be one of the most annoying champs in the game. He can pretty much capitalize on snowballing if he gets a good one and potentially carry games. As well, with a combination of his Ult, giving him MS and AS, + red buff if he comes to gank your lane (mostly top in my cases) and you don't have any mobility/flash/CC to save you, you're pretty much screwed half the time.

Bottom line: he really isn't OP as he can get countered pretty hard in certain scenarios but he's just an annoying champ to deal with, like Tryndamere or Singed.

junglerboy163/20/2017, 11:51:40 PM2 votes

I've had a lot of success recently with a full crit build like item 3087 item 3508 item 3046 item 3812 item 3031, usually selling boots for item 3153 or item 3072 late game.

The high AS and crit early helps get the most out of your wuju style damage because that's when the majority of it is coming from the base damage still, and helps get alpha strike up more frequently. I personally like deaths dance because it helps with surviving burst, heals you off alpha strike, and is a solid lifesteal item in it's own right. The only dislike I have for this build is I usually push off IE till pretty late, which can be a little rough on my early game.

Jungle I'd replace phantom dancer with blood razor until late game when the extra crit gives you more than the % hp damage.

Troy2426213/20/2017, 9:44:21 PM2 votes

What muppet called Yi overpowered? He's not even the best MADC jungler..

Troy2426213/20/2017, 9:50:55 PM2 votes

Maybe so, but I really don't even like most melee carries in the jungle for solo queue because games are decided so early on right now by snowballing that the game can become hard mode before you even come online.

Add to that the fact that most MADCs are horrible when their team is getting smashed for a myriad of reasons and they just don't feel that consistent to me. Which is a shame, because I love them.

Incarceration3/20/2017, 11:06:22 PM2 votes

Do we really need a thread to explain how Master Yi is not op?

Like the only threads complaining about him are from people who are just really bad or people who actually see him for what he is: trash.

RainXBlade3/20/2017, 11:06:54 PM2 votes

As a Yasuo main that also plays Yi, I really agree with you.

Master Yi is not a very snowbally jungler. He's actually a mix of all the 3 kinds of junglers: he can gank, he can counter jungler and he farms pretty fast. But in all of those, he's a very situational pick on what kind of jungler he is. For the most part, he's a farm reliant jungler and since he has no CC, he has to either provide pressure by continually gank post-6 but by that, he can get very behind if he doesn't get something done in his ganks. If he farms too much, he'll have the possibility of neglecting other lanes. He can counter jungle yes, but in very specific situations and against the right jungler.

Because his kit has no CC and no reliable gapcloser (other than his R and Q but Q is mostly used as a finishing tool or for untargetability and not an engage), he has to play smart on how he approaches his target. He plays like Yasuo in the sense like what OP said: Risk Assessment. He first points out the CC the enemy has that can shut him down or the number of enemies that has a dash or blink that can deny him his resets. However, Yi has all the options needed to abuse those windows of downtime in the enemy's CC or mobility for him to get good picks.

Unlike most other melee carries like Yasuo and Fiora, Master Yi is much more feast-or-famine than the other 2 because no. 1: he has a weak early game and no.2: he is reliant on the fact that the enemy jg will not counter jungle him nor will he pressure out multiple lanes or even objectives. In low elo, this weakness is partially removed since junglers around low elo don't play as smart as most other players but in high elo, people will take any opportunity to deny Yi's chances of making picks nor allow him to get his items. I think this is the reason why Yi, ranked-wise, is unhealthy because in low elo, he's freelo but in high elo, he's very easy to stop. I could be wrong here since I've seen players like Cowsep who can play Yi really well in high elo.

But overall and mechanics-wise, I think Master Yi is healthy, but requires a little more tuning or probably a rework. He's becomes too much of a monster when fed or complete garbage when denied him his opportunities of getting gold or picks. The fact that he sacrifices CC for a carrying-style kit is also something to note about him. Not having CC means you have to be completely devoted to deal damage for your team or else you're going to lose a lot. But I don't think that's a bad thing. CC is important yes, but what is CC w/o the damage needed to follow up with? (lol this is why team comps exist) I think it's fine for Yi to have zero innate CC in his kit but has a much higher amount of raw DPS than most duelists or other melee carries.

JhamSleaz3/21/2017, 7:56:10 AM2 votes

When yi is functioning well he is functioning in an unfair manner. Yi does bad? He jumps in and dies. Yi does good? He jumps in and kills everyone with auto attacks and heals for all the dmg he takes. He's never going to be in a healthy spot with his kit

Shárp6/10/2017, 7:11:11 PM1 votes

For me yi makes the game unfun because of his unkiteablity, dmg reduction, leaving the game, damage and split pushing. While he isnt op its not fun to have him on either side

killerbangos9/10/2017, 7:55:38 PM1 votes

ok then what about champions with no CC like katarina etc. there's no other way?

Doodlzzz9/10/2017, 9:17:45 PM1 votes

he's pretty op in urf so....

ITS BUSTED!!!

DunkmasterDennis12/15/2017, 3:48:41 AM1 votes

No those are not the only ways to build him... true lethality yi is complete garbage, but have you heard of crit attk speed yi or just full on crit yi?

Niyume12/15/2017, 3:53:35 AM1 votes

If a champion is so beyond broken that the literal only way to deal with them is to CC lock them... then that champion has major fucking issues and needs work.

Sirsir8/12/2019, 11:03:57 PM1 votes

You're right, he's not OP. He's useless.

Until he cleans up bot lane for a double kill and snowballs into OP.