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Massive bug in game 1 of SKT vs OG.

Agidyne··77 votes·6,069 views

Look at Soaz.

Shoutcasters said Emperors Divide was "slowing" him down, but Kennen was not slowed down, he simply could not move, despite his Walking animation being actually playing the whole time.

And he wasn't getting knocked back by the wall either.

http://oddshot.tv/shot/riot-games-20151024152356888

57 Comments

DrCyanide25 votes

It would seem the soldiers don't know what to do if someone flashes into their hitbox.

Lugg1 votes

The player still has to attack with them. They don't attack on their own.

Agidyne5 votes

He is talking about the Ult spawned soldiers.

Not about the regular soldiers.

Lugg1 votes

The ult soldiers don't do anything but impair movement. So I just assumed he was talking about the arise ones.

Agidyne6 votes

yeah, they don't allow you to move or dash through them.

But blinks are different.

Guy Fox Teemo18 votes

IT wasn't a gameplay bug, it worked as intended, he flashed into the emperors divide it was more of a visual bug.

As you can clearly see he didn't get past the soldiers, they just visually bugged out kennen, since it was so close, to the wall.

https://imgur.com/GMYjTfm

Agidyne11 votes

When that happens, the target or targets affected by Emperors Divide will simply travel through the wall after the very first knock back.

That was the fix Riot gave to the cheese Azir could pull off by Ulting you against a wall and pinning you down for 4 seconds.

Also

** IT wasn't a bug**, it worked as intended, he flashed into the emperors divide it was more of a visual bug.

so is it a bug or is it not a bug?


Don't get me wrong.

As much as I would like for OG to win, I'm not asking for a Remake here.

The game was already decided anyway and even if Soaz managed to catch Kalista there, her flash was still up.

I'm just stating there was a Massive bug there.

Guy Fox Teemo3 votes

Ok, it wasn't A GAMEPLAY bug, My bad for the wording.

maikokk3 votes

it was though. after the first bounce, you are supposed to be displaced into a position you can move from. assuming kennan was actually displaced somewhere behind the soldiers in game logic and just didnt show visually, then kennan somehow moved past the soldiers after being bounced... which would be a gameplay bug too. what actually happened is he made it past the soldiers somehow (through displacement vs wall logic most likely) and met up resistance to moving afterward from spaghetti code that knew he shouldn't be there

Hay5eed1 votes

Yeah, that ult can still pin you against a wall so that you can't do anything

iMaB3AST6 votes

To be honest Soaz flashed in between Azir's ult and the other wall. The fact that he moved was because of the weird interaction between enemies pushed against the wall with Azir's ult. I'm not saying the bug should remain, it should have either pinned him to the wall or let him pass

Borgamagos5 votes

Azir has a lot of bugs every time i play him i find bugs. His passive turret and his ult the most.

Old Man Teeto5 votes

It's a Bug.

Riot hardcoded the wall on spawn to knock people over walls to prevent you from intentionally pinning people into walls, but if the walls been up and you flash into that position it bugs out like crazy.

Super easy to reproduce.

Lugg4 votes

But Riot will never disable Azir since SKT might actually lose.

Agidyne9 votes

it honestly was more about Fiora than anything else.

but that didn't change the fact that there was a Massive Bug during that fight that the shoutcasters simply ignored.

It was also the only fight that didn't deserve an actual replay for some reason.

Lugg3 votes

If that bug hadn't happened, OG might have won that fight and may have turned the game around.

That game once again proved how OP Fiora is in most matchups.

lofi n chillhop7 votes

if the bug had instead been correct behavior, kennen would have been pushed away from the enemies

Lugg2 votes

Yes, and he would have been able to do something rather than being stuck.

Axis the Dragon6 votes

Not really. He used Flash to get over the wall - had Azir's ult been coded correctly, he would've been knocked back over the wall, meaning that either way SoaZ wouldn't have been able to do anything (he'd have to either walk around the Azir ult or the wall he should've gotten knocked over - either way, the fight had ended by then and both teams were split apart)

WolfBV1 votes

{quoted}

it honestly was more about Fiora than anything else.

but that didn't change the fact that there was a Massive Bug during that fight that the shoutcasters simply ignored.

It was also the only fight that didn't deserve an actual replay for some reason.

I don't think shout casters are allowed to point out bugs. At least I've never seen one do it.

Agidyne1 votes

they are

just look at the Gragas bug 1 week ago.

Shosuko3 votes

HAHAHAHAHAHAHAHAHA

You think SKT will lose if Azir is disabled????

LOLOLOLOLOLOLOLOLOLOLOLOL

Anidan2 votes

That is impressively annoying laugh-spam.

I seriously hate when people laugh spam like that. We know you're not laughing that much - you know you're not laughing that much, so why do people do it other than to annoy?

Lugg2 votes

If Azir was disabled, Easyhoon doesn't get to play. Period.

Shosuko1 votes

Easyhoon can play TF, and with the bans as they are now, he'll get to.

Lugg1 votes

Yeah, but I was saying that if Azir was disabled, then opponents could just ban TF and he would be a non factor. His champion pool is really small right now.

ghood4life7 votes

{quoted}

But Riot will never disable Azir since SKT might actually lose.

Hahahaha still salty about SKT being numba one I see.

Lugg1 votes

Just disappointed that Riot seem to be showing favoritism towards Korea.

ghood4life3 votes

It isn't Riot's fault that Korean teams are just better. It isn't by a huge margin, but it shows.

iamleburk1 votes

The margin seems to be more than i thought it was tho

nationalsgo4 votes

I am an Azir main. This just shows that Azir has many bugs still. The other day i Qed onto an Ahri that had 185 health, my Q dealt 250 damage, but the Ahri took no damage even though the animation showed my soldiers attacking her.

Dengeden3 votes

Azir has been rooting people with his ult since he was made playable, that's not gonna change in a while.

iainB853 votes

It's up to the team to pause and report the bug immediately. If they fail to do so it's their own fault.

Tarezi3 votes

To me, it was like Kennen flashed into the Azir wall, but for some reason he was still able to move in an incremental, start-stop motion.

Jingerbeardman3 votes

i believe that since it was so late into the game and the fact that kennen flashed right into the side/end of the wall that it wasnt that big a deal. no one was gonna get caught at that point when he did it anyways.

ShinobisDemon2 votes

I think the soldier didn't know how to stun him bc he flashed onto it. So it just kept trying to stop it? Idk that was odd. O_O

General Esdeath 2 votes

Azir has so many bugs because his ult doesn't act as plain terrain like Anivia/Jarvan wall that blocks EVERYTHING and EVERYONE. It also has a hitbox that doesn't touch itself in a complete circle like Jarvan ult. It's like an Anivia wall but is supposed to push enemies back even after it's been deployed.

Ariel the Cruel1 votes

If you want to be technical, all non-permanent terrain is made up of minions (Azir ult included). Only difference it Azir's has the extra CC attached to it (with a hit/detection box) while the others can be ignored with a phantom dancer.

Zair Umbras3 votes

What..? You can't walk through a J4 ult or an Anivia wall with a Phantom Dancer... lol....

Ariel the Cruel1 votes

Trundle pillar too. Only thing keeping you in is unit collision. That's also why mobility skills that can't normally go over terrain (Vayne's tumble) can go through them.

Zair Umbras3 votes

J4's ult is the only one that works like that though. You can't Q through an Anivia wall or Trundle E and Vayne can't tumble through either of those. Vayne does have about fourish walls she can tumble over across the map, but she can't tumble an Anivia Wall. It's not the walls being supposedly 'made of minions', it's the width of the terrain as this video shows you go over 4 different walls with Vayne's tumble. Unlike Riven's E, Riven's Q and Vayne's Q do actually go over terrain if it's thin enough and J4's wall is thinner than every wall in the game.

Poske1 votes

[{quoted}](name=Zair Umbras,realm=NA,application-id=9hBQwnEU,discussion-id=16WyxeE3,comment-id=00070000000000000000,timestamp=2015-10-24T19:11:08.141+0000)

J4's ult is the only one that works like that though. You can't Q through an Anivia wall or Trundle E and Vayne can't tumble through either of those. Vayne does have about fourish walls she can tumble over across the map, but she can't tumble an Anivia Wall. It's not the walls being supposedly 'made of minions', it's the width of the terrain as this video shows you go over 4 different walls with Vayne's tumble. Unlike Riven's E, Riven's Q and Vayne's Q do actually go over terrain if it's thin enough and J4's wall is thinner than every wall in the game.

Actually you are innacurate

Vayne can thumble through bot pillar and anivia wall. Done it both multiple times Since I do play both quite frequently

J4 ulti has the same codding as anivia wall and trundle wall

Poske2 votes

[{quoted}](name=Sub HeroCro,realm=EUNE,application-id=9hBQwnEU,discussion-id=16WyxeE3,comment-id=000700000000000000000000,timestamp=2015-10-24T19:35:33.922+0000)

Actually you are innacurate

Vayne can thumble through bot pillar and anivia wall. Done it both multiple times Since I do play both quite frequently

J4 ulti has the same codding as anivia wall and trundle wall

OH and vayne q isnt supposed to go over any LEGITIMATE Wall (Not counting the champion made walls)... so that 4 spots are bugs Riven can also dash over with first or second q on that dragon wall

Zair Umbras1 votes

Those 3 spots have existed since release and never changed, so it's likely not a bug. The 4th, the most recent spot, is a wall that's as thin as J4's ult. That being the barrier at the base.

Poske2 votes

[{quoted}](name=Zair Umbras,realm=NA,application-id=9hBQwnEU,discussion-id=16WyxeE3,comment-id=00070000000000000000000000000000,timestamp=2015-10-24T19:52:18.190+0000)

Those 3 spots have existed since release and never changed, so it's likely not a bug. The 4th, the most recent spot, is a wall that's as thin as J4's ult. That being the barrier at the base.

There are thinner bugs and vayne cant get over them

Its a bug

Riot never intended Vayne q to go over any Non champion made wall

Zair Umbras1 votes

Yet she's been doing it for the last 4 years. These walls have existed in the old SR and the new SR. It's nothing out of the ordinary, really.

Poske2 votes

[{quoted}](name=Zair Umbras,realm=NA,application-id=9hBQwnEU,discussion-id=16WyxeE3,comment-id=0007000000000000000000000000000000000000,timestamp=2015-10-24T21:14:05.185+0000)

Yet she's been doing it for the last 4 years. These walls have existed in the old SR and the new SR. It's nothing out of the ordinary, really.

It is

Riot never intended vayne q or riven first 2 q to go overwall

Those are just pathetic spots in the map

MegamanEXE791 votes

{quoted}

like Anivia wall that blocks EVERYTHING and EVERYONE.

I freaking wish :'(

Antininjapenguin2 votes

I feel like the game was thinking that kennen was still hitting the azir wall because kennen did move forward a bit while still in the wall

Monsta Moo1 votes

Well that's not cool.

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