Massive bug in game 1 of SKT vs OG.

Agidyne·10/24/2015, 3:43:46 PM·77 votes·6,069 views

Look at Soaz.

Shoutcasters said Emperors Divide was "slowing" him down, but Kennen was not slowed down, he simply could not move, despite his Walking animation being actually playing the whole time.

And he wasn't getting knocked back by the wall either.

http://oddshot.tv/shot/riot-games-20151024152356888

57 Comments

DrCyanide10/24/2015, 3:45:23 PM25 votes

It would seem the soldiers don't know what to do if someone flashes into their hitbox.

Guy Fox Teemo10/24/2015, 4:18:49 PM18 votes

IT wasn't a gameplay bug, it worked as intended, he flashed into the emperors divide it was more of a visual bug.

As you can clearly see he didn't get past the soldiers, they just visually bugged out kennen, since it was so close, to the wall.

https://imgur.com/GMYjTfm

iMaB3AST10/24/2015, 9:22:49 PM6 votes

To be honest Soaz flashed in between Azir's ult and the other wall. The fact that he moved was because of the weird interaction between enemies pushed against the wall with Azir's ult. I'm not saying the bug should remain, it should have either pinned him to the wall or let him pass

Old Man Teeto10/24/2015, 4:42:42 PM5 votes

It's a Bug.

Riot hardcoded the wall on spawn to knock people over walls to prevent you from intentionally pinning people into walls, but if the walls been up and you flash into that position it bugs out like crazy.

Super easy to reproduce.

Borgamagos10/24/2015, 3:53:45 PM5 votes

Azir has a lot of bugs every time i play him i find bugs. His passive turret and his ult the most.

nationalsgo10/25/2015, 1:10:13 AM4 votes

I am an Azir main. This just shows that Azir has many bugs still. The other day i Qed onto an Ahri that had 185 health, my Q dealt 250 damage, but the Ahri took no damage even though the animation showed my soldiers attacking her.

Lugg10/24/2015, 3:48:55 PM4 votes

But Riot will never disable Azir since SKT might actually lose.

Dengeden10/24/2015, 5:29:23 PM3 votes

Azir has been rooting people with his ult since he was made playable, that's not gonna change in a while.

iainB8510/24/2015, 5:49:30 PM3 votes

It's up to the team to pause and report the bug immediately. If they fail to do so it's their own fault.

Tarezi10/24/2015, 11:49:14 PM3 votes

To me, it was like Kennen flashed into the Azir wall, but for some reason he was still able to move in an incremental, start-stop motion.

Jingerbeardman10/25/2015, 1:38:18 AM3 votes

i believe that since it was so late into the game and the fact that kennen flashed right into the side/end of the wall that it wasnt that big a deal. no one was gonna get caught at that point when he did it anyways.

ShinobisDemon10/24/2015, 4:01:12 PM2 votes

I think the soldier didn't know how to stun him bc he flashed onto it. So it just kept trying to stop it? Idk that was odd. O_O

General Esdeath 10/24/2015, 4:58:25 PM2 votes

Azir has so many bugs because his ult doesn't act as plain terrain like Anivia/Jarvan wall that blocks EVERYTHING and EVERYONE. It also has a hitbox that doesn't touch itself in a complete circle like Jarvan ult. It's like an Anivia wall but is supposed to push enemies back even after it's been deployed.

Antininjapenguin10/24/2015, 9:40:55 PM2 votes

I feel like the game was thinking that kennen was still hitting the azir wall because kennen did move forward a bit while still in the wall

Monsta Moo10/25/2015, 4:58:18 PM1 votes

Well that's not cool.