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Nexus Blitz Dev 8/6: Champion Specific Balance

RiotAD Yuumi··1 votes·75,028 views

Hi friends, Figured it would be useful to start a series of posts that give greater context on the changes we make to Nexus Blitz as we get closer to the live Alpha. Today let's talk about champion balance

Champion Specific Balance We hope that most champions are able to find a place in Nexus Blitz's pool of viable picks. We'd love it if you could pick whoever you want and not have to worry about your teammates feeling like they got "stuck with you." We won't be aggressively patching everyone to “perfect balance” but we will take a look at extreme balance outliers who feel overly weak or strong. To this end, we plan on making champion specific balance changes as the need arises. Currently we feel like a number of single target champs are a bit weak soKalista Ezreal LeeSin RekSai Azir Cassiopeia will be the first set of champs with some NB-only buffs to their base stats.

This is something we've been hesitant to do in the past because we feel it is dangerous to make characters feel markedly different in separate game modes. We want the mechanical skills you master on Yasuo in Nexus Blitz to transfer when you decide to play him on SR or ARAM. As an extreme example, we could buff Udyr on this map by giving him a ranged basic attack, but that's a completely different character than the one on SR. Even small changes to things like spell damage or cooldowns can have MASSIVE feel impacts across game modes.

To avoid this, our balance strategy for individual champions will focus primarily on base stats. We've seen on SR that a small adjustment to AD or health can result in significant power changes while not drastically changing how a champion feels to play. We're hoping this could also be effective on NB. Asides from base stats, we’ll also be tweaking champions like Sion Nasus Veigar who have time based farming mechanics that need to be adjusted due to the pace of the mode.

As a side note, saying "we'd like most champions to be viable" does not mean we expect every team comp to be viable. Picking the 5th marksman into a team that already has 4 and no magic damage is prolly going to be a bad time. We're okay with that. Better pray the first event is Snowball Fight.

Thank you all for the continued feedback. We're so excited to get this map out to you on live.

Jinx Jinx Jinx -August -Nexus Blitz Team-

Ezreal AD:: 60 + 2.5/lvl >>> 63 + 3/lvl AS/lvl:: 1.5% >>> 2.5% Base MP/5:: 8.1 >>> 12

Lee Sin AD/lvl:: 3.2 >>> 4.5 HP/lvl:: 85 >>> 95

Azir AS/lvl:: 1.5% >>> 3% Base Mana:: 438 >>> 500

Rek'sai AD/lvl:: 3.35 >>> 4.5 HP/lvl:: 85 >>> 100

Cassiopeia Base HP:: 537 >>> 580 Base Mana:: 418 >>> 500 Base MP/5:: 8 >>> 11

33 Comments

martincastillo27 votes

I dont know where else to say it in order to catch your attention, so I'll try to make it like if its feedback.

In Nexus Blitz Rengar has missing particles and please, in name of the RENGARMAINS COMUNITY, bring back all the old sounds and animations or allow us to once again play with custom sounds. There were Reddit users that invested a lot of time in making the old sounds work, so that we, the players, could have a better gaming experience, but now it is just gone. So please, please, notice this comment and answer me. TY agust.

RiotAD Yuumi2 votes

{quoted}

I dont know where else to say it in order to catch your attention, so I'll try to make it like if its feedback.

In Nexus Blitz Rengar has missing particles and please, in name of the RENGARMAINS COMUNITY, bring back all the old sounds and animations or allow us to once again play with custom sounds. There were Reddit users that invested a lot of time in making the old sounds work, so that we, the players, could have a better gaming experience, but now it is just gone. So please, please, notice this comment and answer me. TY agust.

Are there specific sounds or VFX missing on NB?

The old ones aren't coming back, but if there's a bug we can fix that.

martincastillo23 votes

[{quoted}](name=Riot jinxylord,realm=NA,application-id=A7LBtoKc,discussion-id=GBEGpm28,comment-id=00000000,timestamp=2018-08-06T23:03:32.761+0000)

Are there specific sounds or VFX missing on NB?

The old ones aren't coming back, but if there's a bug we can fix that.

Renga's full ferocity sound isn't there, Nighthunter Rengar's Q has missing particles and the animation with the tiamat is still bugged.

Why aren't the old ones coming back though? Why? We, the rengarmains, want them back because they were way better, and the opponets dont give a damn about rengar sounds, so why not? Why did you guys even bother in changing the sounds? There was no point. TY for at least noticing the comment and answering.

Kei1431 votes

It's a game mode in alpha testing right now...

Or are you talking about SR?

martincastillo22 votes

{quoted}

It's a game mode in alpha testing right now...

Or are you talking about SR?

Im talking about everything. Rengar rework was rushed and therefore it was left unfinished

Kei1432 votes

Then you are in the wrong thread.

Straitéis4 votes

Now that you've found a solution to balancing champions in gamemodes outside SR, will you also be using this in TT and ARAM?

Beatrice falls6 votes

Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona Sona

Malak3 votes

interesting changes!

meteorbreaker3 votes

Syndra and Zyra. They do not feel very good in this mode, because they are slow mage. Are there any small help for them? You could simply increase their base mana.

Dog of Pavlov1 votes

^^

FeministSion2 votes

No for the love of Azir don't buff Lee Sin he has perfect amount of damage and jumps hes perfectly fine!

Dong Ryder2 votes

Don't know if you already know this or if it is intended (as in "its a cosmetic bug and we, on prealpha, are not trying to solve it") but the flying animation that star guardian skins have at the start of a match is broken, and appears a yellow square under their feet. And I know this might be very secondary but it would be very cool if lux's ultimate skin was tweaked so she could go through her final form since this mode is only 18 min and you never get there

ddoA2 votes

Played Nightbringer Yasuo today and was on fire, the whirlwind particles that are on Nightbringer are so similiar to being on fire effect, almost identical and its so hard to see if Yasuo have the whirlwind active or no when on fire, even by myself when I played Nightbringer Yasuo I wasn't sure am I having whirlwind active or it is just the being on fire effect, the skin is pay to win on this game mode imo.

Support Position2 votes

Mordekaiser Not getting buff stats by x2 or so [zombie-brand-mindblown]

Daddy Ants1 votes

Single target champions.

Vayne included?

RiotAD Yuumi5 votes

{quoted}

Single target champions.

Vayne included?

Vayne's %max health true damage is uniquely powerful on the mode due to how many high health things need murdering. She seems to be performing better than expected.

Daddy Ants1 votes

[{quoted}](name=Riot jinxylord,realm=NA,application-id=A7LBtoKc,discussion-id=GBEGpm28,comment-id=00030000,timestamp=2018-08-06T23:02:51.203+0000)

Vayne's %max health true damage is uniquely powerful on the mode due to how many high health things need murdering. She seems to be performing better than expected.

Good to hear!

Crett1 votes

Sion's W doesn't stack if he doesn't get last hits on jungle minions, and teammates aren't typically very cooperative about this so it kinda makes jungling as him feel worse

Catastrophic1 votes

One thing I'll say is, people on the GP mains subreddit are saying GP is bad in NB, mostly due to his 1/7/13 powerspikes. I haven't tried it myself to be honest, but thought I'd do my fellow pirates a solid and bring it to your attention.

RGM Player1 votes

I saw a lot of cool things in this mode, I hope it will not FPS lag or use too much CPU(it would be unplayable on laptops). I've PBE account and I used to test things, but atm I can't download again the PBE and test if the new mode is playable on laptops. Do your best to optimize this mode. :)

LORDCRUSHINGT0N1 votes

so still nothing on Galio Shen and Sejuani ????????????????? everyone has only been asking alot?

Thefrostyviking1 votes

Seju is basically going to sit in a gutter until rework comes through, her last one wasnt good.

Shen and galio havent had any official statements implying anything but it seems that they are in a similar positioning.

martincastillo21 votes

{quoted}

Seju is basically going to sit in a gutter until rework comes through, her last one wasnt good.

Shen and galio havent had any official statements implying anything but it seems that they are in a similar positioning.

all reworks have been bad since Ryze's in 2016

Ifneth1 votes

no magic damage is prolly going to be a bad time.

pr0lly joke?

Thefrostyviking1 votes

Buff Ashe!

Give her a high AD ratio on her ulti :D

And a Speedboost for activating Q, because just ignoring her slow by using some ability to gapclose isnt good enough.

It´ll be amazing :D

Wacky91 votes

If you guys are willing to do this, can we get an adjustment to Ziggs and Sona in ARAM? +70% winrate is just ridiculous. I understand some champions will naturally be stronger on Howling Abyss but a 70% winrate is excessive.

MasterOfChaos6661 votes

What about my boy udyrUdyr ???

TeCoolMage1 votes

talks about 5 marksmen teams not being viable

signs off with three jinxes Xd

Netorare1 votes

Is it true that you guys are going to blame Nexus Blitz for losing players like you did with the actual URF?

Dreamer5291 votes

Don't know if it's been fixed, but when I played NB against Azir, he use his passive on the turret in front of our nexus.

Chess11 votes

Hey jinxytlord was wondering how you feel people using dfg with gunblade giving a point and click 20% amp for the gunblade dmg .

Phizzhead1 votes

Would it be possible to buff Syndra damage to jungle monsters it would be a blast in this mode and others to be able to jungle syndra

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