Visual and Sound Effect Updates: Anivia, Dr. Mundo, Renekton, Gragas & Teemo
Hello everyone!
Similar to the recent Jarvan, Lee Sin, Veigar, and Vi updates, we're working on VFX and SFX updates to more champions whose spell effects are in need of some love to get to current League standards and improve gameplay clarity. In Patch 8.24, we'll be releasing VFX and SFX updates for Anivia, Dr. Mundo and Renekton, and VFX-only updates for Gragas (he already received some SFX love) and Teemo. Keep an eye on this post and we'll add visual previews as they become ready! Please try them out on the PBE—especially if you're a main—when they're in and leave us your feedback here!
Starting off with our first preview...
Dr. Mundo
##VFX ###VFX update across the board to clean up unnecessary noise and improve gameplay clarity. BA - New trails and impacts for more satisfaction. Q - Now clearer, with a subtle trail to make it more easily readable. Cleaver also now stays stuck in the target for a short time, for maximum satisfaction! W - Now properly shows the range of the AOE, while feeling more threatening. Targets are also briefly visually put on fire when damaged. E - New buff effect on his wrists makes it easier to identify when it's active. R - Bigger initial burst and overall clearer effect makes it actually look like a heal, and is now much easier to see in a Teamfight. Or a tower-dive.
##SFX ###SFX update across the board to clean up unnecessary noise and added higher definition sounds. BA - Clearer SFX on the hit of the attack. Q - Clearer SFX on when the cleaver is thrown and hits. W - Activation audio is clearer. E - Added Zaun elements into the audio. R - Added Zaun elements into the audio.
And here's the video for Mundo: https://www.youtube.com/watch?v=0KRoF1Z_tYM
And an update to his Q sounds: https://youtu.be/cHnAFhKfObI
All Mundo skins that previously used base VFXs have been updated to use the new ones, with subtle changes where it makes sense.
Gragas
Read more here: https://boards.na.leagueoflegends.com/en/c/developer-corner/pjKXqRsl-visual-and-sound-effect-updates-gragas
Teemo
Read more here: https://boards.na.leagueoflegends.com/en/c/developer-corner/UfFT2huQ-visual-effects-update-teemo
We'll be showing previews of the other champions in the near future, so keep your eyes peeled!
her R SFX sounds like firecracker lol and VFX is meh same with her W
Lux when you play on lower graphics you can't see her W ( a freind of mine was always complaining about it ) And her R doesn't look accurate
so OLD nothing to say more his VFX AND sfx doesn't look scary
there is a bug with turrets keeps shoting you even when he's dead ( without dealing any dmg)
SFX and VFX are so poor on her especially her Q and when she R you don't feel she's ulting
oh his R giant and Red feels like it's a meme
his R OK !
when he crit and R SFX isn't great
is he a bear of a wolf ?
when he R in TF it's not clear
i think Everything on his kit needs an update SFX AND VFX
too old
Malzahar or
Brand by being so loud or... is demanding a word that works here?
Deadman's Plate type of animation/color.
already!!! [zombie-nunu-hearts]