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ModUlanopo2 votes

You should know that only you and moderators can see removed content.

Cenrtal point: Riot adjusts the MMR matching algorithms of premades, because premades "communicate better, therefore are more effective and have an unfair advantage"

Reality: At low mmr, (below gold?) every time I see a 3man or 4man premade, they feed their asses off. Individually they are all clearly worse players than me, judging by the datapoints that at least 2 of them die at least twice, by around 6 minutes. That's on a good day. However, half the time, they give up 10 deaths, by 10 minutes. And by "give up" the deaths, I mean for free. As in 10 to 0, or 10 to 1.

So, the "balanced" adjusted matchmaking, basically ensures I get put in a game it is IMPOSSIBLE for me to win.

This is the opposite of balanced. Definitely the opposite of fun as well.

Proposed Fix: stop doing MMR boosting of premades below gold MMR levels. Or, give people a way to avoid getting dragged into premade-team matching.

I'm sorry I wasn't more clear in why your content was not approved:

  • It needs more editing, more analysis and more content.
  • It's based on observation bias (every time I see a 3man or 4man premade)
  • There's a lot of hyperbole and "anecdata".
  • The logic flows poorly. If MMR modulation causes you to be matched both with and against people who are substantially less skilled than you are, then you should be able to beat them (there can be only 4 scrubs on your team, as compared to 5 on theirs).
  • The tone of your post discourages commentary.
Quil Evrything1 votes

{quoted}

You should know that only you and moderators can see removed content.

I'm sorry I wasn't more clear in why your content was not approved:

  • It needs more editing, more analysis and more content.
  • It's based on observation bias (every time I see a 3man or 4man premade)

well, not being a riot employee I dont have access to the real hard data? I'd love to do a full data analysis. Please give me full access to the data :)

  • The logic flows poorly. If MMR modulation causes you to be matched both with and against people who are substantially less skilled than you are,

but according to how it has been reported to us, it doesnt do that.

According to what I have read, a multi-person premade gets an MMR boost. that says nothing about the other team. So unless the system specifically matches 4man premades with 4man premades (which it does NOT specifically do. although it might happen accidentally) then it should be expected that (theoretical numbers, since again I am not a riot employee therefore dont have hard data at my disposal):

My team: composed of 5 people approximately at "my mmr".. except that they are all BELOW my MMR due to boosting

Enemy team: composed of 5 people approximately at "my mmr".

So that would result in a very unbalanced team. From what I can tell of the typical skill levels in this situation, my team acts like all bronze, whereas enemy team acts like all silver. Ignoring snobbies who will claim "oh there's no difference betwen bronze and silver", this typically results in what I have described.

Funnily enough, exactly this situation happend to me again just 30 mins ago. Somewhere around 10minutes in my team was approximately 0/0/0 (me) 0/1/0 0/3/0 0/3/0 0/2/0

This happens to me over. and over. and over. particularly on weekends.

Quil Evrything1 votes

happened again. but this time, it did NOT show duo in champ select. only in game. only when I'm TRAPPED IN THERE WITH THEM, did it show they were in same clan. so I couldnt dodge.

friday night gameplay sucks

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