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[Rework] Zilean Rework Idea

CrazedPorcupine··1 votes·906 views

So, it's pretty accepted that Zilean needs some updating. This is my idea that keeps Zilean's identity as a time mage that can deal large amounts of AoE damage very quickly or after a period of time.

Passive: Time Skip

After a spell cast, Zilean's cooldowns are reduced by 10 seconds, this can only happen once every 12/9/6/3 seconds and reduces at levels 5/10/15 (starts at 12, then goes down to 9 at level 5 etc.)

Q: Clockwork Bomb

Now uses and AMMO SYSTEM! Stores one bomb every 10/9/8/7/6 seconds and can store up to 2 at a time. bombs still detonate after 4 seconds. Also has a cooldown between uses of 10 seconds affected by cooldown. (so you can't juts store 2 bombs and constantly double bomb. This means that you'll only ever get to use 1 bomb at a time unless you want to double bomb someone) Damage is now 80/120/160/200/240 +(.9 AP) per bomb

Manacost: 60/65/70/75/80

W: NEW: Sweeping Clock

Zilean creates a clock whose minute hand sweeps around in a circle dealing 75/120/165/210/255 (+.7AP) magic damage and slows enemies hit by 10/15/20/25/30 (.05AP)%

Mana cost: 70/75/80/85/90

Cooldown: 20/19/18/17/16 seconds

E: Stasis

Zilean puts himself in stasis for 1/1/1/1/1 seconds making himself untargetable, when cast on an enemy, Stasis snares them for 1.1/1.2/1.3/1.4/1.5 seconds.

Cooldown: 25/25/25/25/25

Manacost: 80/85/90/95/100

R: Chronoshift

Same as Current Ult without any changes whatsoever.

Credit is due to members of the Leaguefactions community who helped me with the W and E.

EDIT: I have slightly reworked E so that it's only castable on self, and lasts for 1 second rather than the longer duration that zhonya's or Lissandra ult, and change the enemy cast to a snare rather than a stun.

7 Comments

Beast of Legends1 votes

WHERE'S OUR CREEDDDIIIITTT

eztarg3t1 votes

The E ability I think it would be better if it was a straight 1.25 or 1.50. I doubt anyone wants to sit there for a whole 2 seconds. That's just my opinion. Oh, spit ballin here but why not create a aoe ability that can increase CD rate for allies (and enemies?). And finally could you explain a little more about sweeping clock?

CrazedPorcupine1 votes

Don't forget that Zhonya's is a 2.5 second stasis, this is going to be a longer time, but it can allow you to save allies from abilities that would kill them or keep them from getting combo'd down during a teamfight. This is where balance testing would be best to see how long a duration would be fair and feel good to play with and against.

As for Sweeping clock, imagine an AoE about the size of Brand W that looks like a clock with the minute hand sweeping around the face incredibly quickly, So it'd be kinda like the Red trinket but on the ground, and anyone hit by the minute hand would take damage and be slowed. This adds another damage ability onto Zilean without making him overboard since I did also reduce the base damages of his Q. This also gives Zilean some nice teamfighting ability after his double bomb, or he can do stasis, Sweeping clock, then double bomb.

Doom Puppy1 votes

I doubt E would fly with Riot. Zhonya's is a very powerful effect, but being able to do it to allies would have massive abuse cases both intentional and and unintentional. There's a reason Lissandra can't cast Frozen Tomb on allies. Add in the guaranteed stun on enemy cast and that's just way too much for a basic ability.

CrazedPorcupine1 votes

Valid points, I have edited E to bring it more in line as a standard ability. I changed it so that his E is a snare now.

Rift Janitor1 votes

This is over powered

CrazedPorcupine1 votes

Could you explain what parts are overpowered? If it's numbers it could easily be reduced or changed.

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