Locket does not function properly on Kled.
Locket's calculation regarding the shield's bonus health scaling is glitched on Kled. Played a game of jungle Kled, with Cinderhulk (skirmishers), slightly magical boots, cleaver, titanic, steraks, and then locket. The locket shield tooltip seemed glitched, displaying as +-0 despite my items.
After going into the tooltip and messing around a bit, I discovered that at level 1 the number that represents the bonus health scaling on locket in its tooltip displayed as 0, not +-0, as it did before, regardless of how much bonus health you had, IE, if I somehow happened to have full build at level 1. At any level other than one however, it displays as +-0.
This bug seems to be relatively easy to recreate. I've done it several times. TY for reading.