LoL in-game cursor and several other in-game assets don't scale to 4K AT ALL.

ABlueQuaker·2/1/2017, 8:59:17 AM·3 votes·1,037 views

We're in 2017 here. We're well on our way to 8K resolution, and this game still only supports 1080p and below. Right now I have to use YoloMouse and a cursor pack to make up for Riot's laziness. Please address this issue because more and more people are making the transition to 4K monitors and beyond.

3 Comments

NiamhNyx2/1/2017, 9:02:29 AM1 votes

{quoted}

We're in 2017 here. We're well on our way to 8K resolution, and this game still only supports 1080p and below. Right now I have to use YoloMouse and a cursor pack to make up for Riot's laziness. Please address this issue because more and more people are making the transition to 4K monitors and beyond.

more and more people... lol I think you mean like 5% of the pc base

BluePhone2/1/2017, 11:04:36 PM1 votes

It's not just 4K. The problem starts at 2K resolution. That's when the cursor becomes puny, the champions are giants, chat is miniscule, minimap is tiny, and HUD in general is microscopic.

Seems like 1920x1080 is the limit to properly-scaled LoL resolution.

Luxs Destiny2/2/2017, 5:21:54 PM1 votes

Laziness? Apologies that Riot has other things to do than spend ridiculous amounts of time optimizing for a resolution that a very minimal percentage of their playerbase uses.