[Gameplay] Transition between lowground and highground in the base gates is misplaced
Okay, so I've posted about it before and it's not the "collision problem". I know, it's not gamebreaking and it's not a big thing, but I still think it should be looked at. I've described it before, but I guess I wasn't clear about it, so I will try to provide more clear feedback so Riot understands what I mean.
Here's how we, players see the base gates. It's like a little stairs with 2 or 3 steps which lets us get up to the base (or leave the base).
http://i.imgur.com/F1svrrj.jpg
Here's a champion standing on a highground (level 1)
http://i.imgur.com/zufm5QV.jpg
Here's the core of the problem. When your champion crosses the shiny gates line he visually STEPS DOWN but he still walks on the same level (highground).
http://i.imgur.com/iMsvp7a.jpg
Here's a place where champion should really be stepping down to the lowground:
http://i.imgur.com/ObAaJPZ.jpg
Conclusion: The line, where the transition between lowground and highground happens, is misplaced. It should be moved a little further down to the place where the step ends.
Alternatively the stairs can be remade by adding another step in the middle where the transition happens so it matches the visual effect of your champion stepping down there.