[Gameplay] Kled not dying to obliterator in Nexus Siege

VoraciousX·9/5/2016, 9:40:54 AM·2 votes·421 views

I don't know if this is intended or not, but if Kled is on Skaarl, and the obliterator fires, he just becomes untargetable and gets off Skaarl again. If this IS intended, I think it should kill both, because 1, it's a huge laser so it's visually confusing, and two, it kinda makes the obliterator pointless to him. I know it's his passive, but still...it doesn't make much sense visually and kinda gives him an unfair advantage.

As for how to create said bug: I'm assuming you can figure this out, but just be Kled on top of Skaarl while the obliterator is firing, and as for how frequently, I imagine 100% of the time.

7 Comments

FloRaider429/5/2016, 10:09:27 AM1 votes

While Kled dismounts Skaarl, Kled becomes briefly untargetable and any damage in excess of Skaarl's current health is ignored.

Sounds intended, so not really a bug. Dunno if they should change it though.

Astôlfo9/5/2016, 6:07:38 PM1 votes

Not a bug. Same thing happens to all invulnerability effects.

Burning Hamster9/5/2016, 6:30:12 PM1 votes

I've saw somewhere that that's intended, because Kled gets invulnerable when he dismounts.

GaleWinUnleashed9/6/2016, 11:05:52 PM1 votes

Perfectly normal behavior. The only thing Kled has that's different is that his untargetability activates passively upon reaching a particular health threshold, which means that he CANNOT be killed in one hit while mounted.