[Gameplay] Kled not dying to obliterator in Nexus Siege
I don't know if this is intended or not, but if Kled is on Skaarl, and the obliterator fires, he just becomes untargetable and gets off Skaarl again. If this IS intended, I think it should kill both, because 1, it's a huge laser so it's visually confusing, and two, it kinda makes the obliterator pointless to him. I know it's his passive, but still...it doesn't make much sense visually and kinda gives him an unfair advantage.
As for how to create said bug: I'm assuming you can figure this out, but just be Kled on top of Skaarl while the obliterator is firing, and as for how frequently, I imagine 100% of the time.