3 Comments

Zaryelle7/15/2016, 9:24:39 PM2 votes

Not exactly a bug with teleport, but with the collision detection. If the object you're teleporting to is close to a wall/corner, there's a high chance you'll be teleported to the other side.

I think with teleport you can 'aim' nearby the object instead of directly on it to avoid this glitch, so you'll teleport to the area nearby it instead of directly where the object is- this is how it used to work but I havent tested it lately