3 Comments

Zaryelle2 votes

Not exactly a bug with teleport, but with the collision detection. If the object you're teleporting to is close to a wall/corner, there's a high chance you'll be teleported to the other side.

I think with teleport you can 'aim' nearby the object instead of directly on it to avoid this glitch, so you'll teleport to the area nearby it instead of directly where the object is- this is how it used to work but I havent tested it lately

Lao Fu the Tiger1 votes

I was wondering if that aiming mechanic was changed when they changed teleport to move you closer to your base. Hmm..

Zaryelle1 votes

I know you 'used' to be able to aim, although I'm not certain if you can still do it, I'm playing a game now I'll test it then reply here. It's still a collision glitch occurring but if you can aim then you can work around it.

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