Adaptive Damage "default" isn't working

Eeyore··1 votes·525 views

Runes like Press the Attack, Electrocute and Arcane Comet deal "Adaptive Damage", which means they deal physical or magic damage based on whether your bonus AD or bonus AP is higher. Apparently, the default is based on the champion you play.

In case of a tie, each champion has a default they will go to based on what that champion usually prefers. Reference

Reproduction has found that the default is always physical. This is regardless of whether the champion's profile states they are Physical, Magic or Mixed champions.

I encountered this bug while testing what the "default" of Mixed champions were - and they were all physical, including champions like Corki whom I expected to be magic. I then thought, "wait a minute" and tested some mages. It always defaults to physical.

Reproduction steps:

  1. Select any champion that doesn't have bonus AD or AP on spawn.
  2. Select Press the Attack in conjunction with other runes that don't grant bonus AD or AP on spawn.
  3. Trigger Press the Attack.
  4. Observe that the bonus damage is always physical with no bonuses.

Press the Attack is the simplest way to test because the Domination and Sorcery keystones come bundled with the bonus AD and AP, and thus contaminate the Adaptive Damage results. I'm now patching the PBE to test the new Grasp of the Undying. You could also try to have equal amounts of bonus AD and bonus AP - but this was difficult to reliably obtain, whereas 0 and 0 was easy.

EDIT: The new Grasp of the Undying on the PBE also produces physical damage by default.

6 Comments

Ominarous1 votes

Considering I play Katarina, and start dorans shield in some games, yet still have AP, you're wrong. Like, clearly, one-hundred percent wrong :)

Eeyore1 votes

{quoted}

Considering I play Katarina, and start dorans shield in some games, yet still have AP, you're wrong. Like, clearly, one-hundred percent wrong :)

... Adaptive Damage =/= Adaptive Stats.

You 100% have no idea what I'm talking about.

https://i.imgur.com/zg0opSR.png

Katarina with Doran's Shield dealing bonus physical damage with Grasp of the Undying (deals "adaptive damage"). I have 0 bonus AD and 0 bonus AP.

Cocho1 votes

If you take press the attack, it gives you attack speed. Doesnt matter what your secondary is.

Primary precision = attack speed sorcery/domination = ad/ap adaptive resolve = health inspiration = ? forgot, I think this looks at your secondary. Then gives you some potion bonus iirc

Eeyore1 votes

{quoted}

If you take press the attack, it gives you attack speed. Doesnt matter what your secondary is.

... care to explain why you felt the need on sharing that?

Adaptive Damage deals physical or magic damage depending on whether your bonus AD or bonus AP is higher. Press the Attack is the only way to get a source of "adaptive damage" where you don't have bonus stats at level 1, since Dominion and Sorcery both give bonus AD/AP.

Cocho1 votes

[{quoted}](name=The Empty Lord,realm=EUW,application-id=LqLKtMpN,discussion-id=Vy8ZdWYJ,comment-id=00010000,timestamp=2017-12-06T08:23:37.829+0000)

... care to explain why you felt the need on sharing that?

Adaptive Damage deals physical or magic damage depending on whether your bonus AD or bonus AP is higher. Press the Attack is the only way to get a source of "adaptive damage" where you don't have bonus stats at level 1, since Dominion and Sorcery both give bonus AD/AP.

Sorry, your post wasnt clear whatsoever.

If you had said, the 3rd hit damage from press of the attack always defaults to AD damage, thats much more clear than what you wrote.

And yes, you're right.

Eeyore1 votes

"AD damage" doesn't exist. AD is a stiatistic that can produce any number of damage types - including magic (Corki, Shyvana) and true damage (Olaf). "Physical damage" is the clearest way to write it, and if you do not understand what that means then... well, this is the Bug Reports forum and it's not my responsibility to explain basic game mechanics. My original post is very explicit that I'm talking about Adaptive Damage from runes. However, I've added:

Runes like Press the Attack, Electrocute and Arcane Comet deal "Adaptive Damage", which means they deal physical or magic damage based on whether your bonus AD or bonus AP is higher. Apparently, the default is based on the champion you play.

To hopefully avoid any future confusion. Although I genuinely have no idea why you thought I was asking about the bonus stats you get from picking paths, except that I mentioned I picked Press the Attack to avoid getting any bonus AD or AP.

EDIT: I initially called you a smart ass. I apologize if you saw that before I edited. I didn't not notice which Katarina chibi I was replying to - the one above you was being a smart ass.

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