[Gameplay] Cinderhulk and Cinder fire aura not killing large monsters with 1 HP
I was just testing a jungle build in a custom, and I believe I found a bug with Cinderhulk fire aura.
When you fight any large monster, including red and blue, when they have 1 HP left, they will not get killed by Cinderhulk aura.
To reproduce, buy Cinderhulk or just Cinder, drop the monster low, then stop AA and wait until the large monster reach 1 HP. He should not die and just regen a bit, then drop back to 1 HP indefinitely (well not really since he will eventually kill you). You must not have the gromp dot on.
Note that the small monsters get killed by the aura.
I only tested this with one champion and did not try it with Sunfire cape. Maybe others can confirm if they can also reproduce it.