Amumu Q bug on airborne targets
Encountered this... https://youtu.be/uG3PRYpwRBs
I hit my Q, stunned the target, but i wasn't pulled to it.
Encountered this... https://youtu.be/uG3PRYpwRBs
I hit my Q, stunned the target, but i wasn't pulled to it.
Maybe it does not go to the subject, but, good prediction.
haha, thanks :)
I think it's because of where you grabbed them: you grabbed them while they were in the wall and you were already butting up against that same wall. So it tried to pull you towards the Kal, but it's pure wall between you and her so it couldn't, so you just stayed mostly in place.
It does seem so in the replay indeed. however, ingame, on my screen anyway i was actually aiming the Q into the pit, not at the wall... it was a bit annoying honestly
I aimed it with prediction of where she will be right before she lands, it wasn't aimed at the wall..
It is definitely super weird, especially since in the replay your bandage seems to just materialize on them after casting, with no travel animation (but an appropriate amount of travel time). I dunno.
Yeah, replay is just raw sequences of actions received by the server.... real-time game is a little more detailed... if i had a live replay it would be a lot more clear that i should've been pulled