garen e range buggy since almost 3 years now.

Arammus·4/27/2018, 6:46:08 PM·7 votes·4,466 views

basically garens e range is ~ 30% more than his aa range. yet i can autoattack a minion/junglecamp/champ but when i activate my e and hold down s to not move forward, i cant hit them. everytime i aa something as garen and then use e, garen automatically moves closer to it because he doesnt hit it otherwise. even tho the e has more range than the aa.

this bug exists since almost 3 years now and cant be that hard to fix.

2 Comments

PB4UAME4/27/2018, 7:46:20 PM5 votes

His E is supposed to have 220 range, but in practice it seems to be much closer to 140-150ish (just under his 175 aa range, as you say) not to mention, it often does not tick on people who are visually being hit (and procing the particles effects for it hitting them) by the spins at the outer edge of the radius-- given how reliant Garen is on killing people within a single E, its quite a massive bug that heavily lessens the power he should have.

Critmaster Garen4/27/2018, 8:27:41 PM5 votes

when riot did the juggernaut rework, they buffed his auto attack range from 225 to 275.

exactly because of what youre describing, they also added a 50 range gap closer to decisive strike. so garen isnt in an awkward spot, where he hits his enemy with his q and then has to actively walk closer to deal damage with his spin.

since theyre looking into buffing garen right now, they could increase his spin range to match his auto range maybe.

they have a lot of options to make his abilities less awkward in places, and instead they just increase the w passive by flat 10 resists, and the q damage by a flat amount...