Can the Galio BS interaction with any CC be fixed ?

Beatrice falls·7/26/2018, 10:49:36 PM·1 votes·533 views

Anyone in the game gets his dash / leap / anything cancelled upon being "displaced", but for some reason, Galio E isn't.

Some BS interactions I've noticed :

Vayne condamn the Galio, but he used his E before her Condamn, still got pushed away and stunned, but finished the "dash" after being stunned basically :

Galio starts his E Vayne uses condamn Galio gets stunned Galio still dashes forward while being stunned, knocking up the Vayne

Also happened with Zyra

Zyra uses R Galio enters the R Galio presses E Galio gets knocked up, but dashes forward while being knocked up (yes in the air), not being stopped, still going the same distance and knocking up enemies in front of him

2 Comments

ZackTheWaffleMan7/26/2018, 10:56:45 PM1 votes

Tristana Ezreal

JonneeG7/26/2018, 11:05:21 PM1 votes

Perhaps the idea is that he's a giant stone statue with a lot of inertia, and that he'll still have momentum going forwards? I'd buy that if they added something like 'pseudo-unstoppable' to it

but yeah, they should either make it more obvious, or remove it