[Gameplay] Auto Attacks and certain spells not working well when used on a minion that's near death

PaperMache7··2 votes·417 views

When an enemy minion is being damaged and you deal a finishing blow to it by use of your AA or a single target spell, the game will act as if you hadn't really killed it, but also as if you had (a good rule of thumb is that the gold isn't earned for the kill). Examples:

  1. Trying to last hit a minion with Nasus Q won't give you a stack, but will consume your AA modifier.
  2. The effect of Tristana explosive shot will occur (nearby units to the one that was killed taking damage).
  3. Annie Q will reset and give back mana.

There's obviously quite a few other examples of what this bug causes, but these should suffice I hope.

PS: This bug is tricky to reproduce, but experienced players should be able to confirm its existence.

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