[Gameplay] Vision not properly registering when two different set of conditions are met
Vision can be given to an object within the game under certain conditions, for example getting AA will reveal what's attacking you, having it within your field of vision or within the field of a ward or having a spell that give vision also will, but when more than one condition is met at the same time and the original condition disapear (for example a ward or spell giving vision) even if another condition was already being fulfilled you will still lose vision of the target.
Example: You're attacking the wright over a wall thanks to a ward that's about to expire, you attack it and it starts attacking you, right now both the condition of having vision due to a ward and having vision due to auto attacking are being met, but when the ward expire you will lose vision of it because the original condition is gone, but the game didn't account for another condition already being met.
There's a similar issue when a ward is placed within the vision of a red trinked and it disapears, you will lose of it for a second or two, but will regain it because the condition of needing vision of invisble ojects is being met, but originally only the vision of a visible object being within your field of vision was being met.