Spell Flux not bouncing back.

Remlap1223·5/12/2015, 3:18:03 AM·3 votes·550 views

First game I played as Ryze, and I know for a fact his E is bugged. It just will not function half the time. It is basically an overload with a really short range most of the time. I know for a fact it's not jumping to enemies, but it also might not be shredding MR. Recommend that a red looks into this.

Edit: Also, I think the range is bugged too. I've been able to successfully auto attack an enemy, but unable to hit his E, despite it suppposed to have 50 more range. It doesn't feel like it's at 600, it feels like it's at 500. Either that or it's bugging his auto attack's range. I dunno, Ryze feels really inconsistent right now in terms of his E.

10 Comments

Rinky Dinky5/13/2015, 11:08:04 AM1 votes

I can promise you that it is in fact jumping between units.

It functions differently now, read the tool tip, and test in a custom.

The Bounce range is small, but shown when you cast.

R1105/13/2015, 11:22:54 AM1 votes

The range thing happens because autoattack-range is calculated from edge-to-edge of characters hitbox. Most targetted spells calculate center-to-center of characters hitbox. Example: You can autoattack a six-stack Cho'Gath from a noticable further range than you can target him with spellflux.