Is anyone else's game not registering incoming data?
For the past two games, my game has not been able to relay incoming information back to me in real time. It looks as if everyone on the enemy team is lagging (THIS IS NOT LAG MODERATORS, DO NOT DELETE THIS THREAD, THIS IS AN IN GAME ISSUE, NOT CONNECTION PROBLEMS) but I am able to move freely. This isn't actually the case, only the appearance of it. It's like packet loss (THIS IS NOT LAG MODERATORS, DO NOT DELETE THIS THREAD, THIS IS AN IN GAME ISSUE, NOT CONNECTION PROBLEMS) but I am still able to have complete control over my character. I however, cannot accurately see range indicators over time (I was playing as Varus), and the game does not register my opponent's deaths. In the last game I played, I was registered as dead for 10 seconds after I actually respawned, but it isn't lag (THIS IS NOT LAG MODERATORS, DO NOT DELETE THIS THREAD, THIS IS AN IN GAME ISSUE, NOT CONNECTION PROBLEMS) because I was not disconnecting, and was able to communicate in chat in real time.
Is anyone else having these issues?