Possible Bug/Oversight with Glacial Augment
Minor QoL Bug/Oversight with Glacial Augment
When hovering the rune stats, it tracks "Time kept enemies slowed:" and it only tracks slows based off the auto attacks, any slows caused by slow fields on active item slows are not tracked at all.
This isn't game breaking or anything, and maybe I'm misunderstanding the phrasing of the rune, but I feel like to know how much use you're getting out of different runes to see what is working the best, you need full stat tracking. Kind of when Domination runes weren't properly displaying healing/damage correctly.
[sg-janna]