I Ask 4 help w/ Kha'zix

Illuminate I·5/14/2015, 12:01:51 PM·1 votes·1,378 views
Kha'Zix | League of Legends

Kha'zix champion I pickKhazix Exhaust/ignite Summoner Spell I usesummoner 3 summoner 14

  • Kha has magic damage passive.
  • Phys damage all rest except W/ void magic damage.

I been usen' item 3022 item 3035 item 3143 item 3157 item 3139 item 3151 item 3001

  1. Keep in mind I am usen' extra 3 gp rune. 21 mr @ 18, 7 armour, 7 attack damage

  2. Mastery I have set for Ad Assasin.

  3. I not sure how 2 level/evolve. I been usen' level Q/W and evolve Wing first. Also level R at 6.

Any help 4 me w/ this what I am usen'????

Thank You and Have Nice Day!!!!!!!

Also, is W heal for all hit, or just once???

5 Comments

Merxamers5/14/2015, 1:28:31 PM1 votes

You seem to be looking for advice on lane Khazix, which i don't play much. I do play a lot of JUNGLE khazix, so here's my advice which i gave in another top asking for advice (i'll give my thoughts on your questions in another comment):

I play Kha'zix a lot, so here's my advice:

For runes, i take AD quints, AD reds, Armor Yellows, CDR blues. Some people take some MR per level blues and those aren't bad, but honestly Khaz's ability to clear the jungle has been nerfed so often you need the CDR to survive. It may be tempting to go MS quints or Armor Pen reds, but again, in the early game you need the flat damage just to clear effectively. You will have enough armor shred through items later on.

I actually recommend starting Q, but max W. Q, even at level one, has a really short cooldown, and the heal+AoE from W missiles is vital for your clear. If you know you aren't ganking at level 3, take a second point in W rather than your leap, E.

As for evolutions, the way Khaz is right now the first two you evolve should be your Q and your E, every time. Even though i recommend maxing your W, it is usually better to evolve your Q first; if you catch someone alone, it does pretty incredible damage, and it also increases your AA range. If you're having a really hard time getting ganks, or your lanes already have great kill potential, evolving E first is viable. Evolving this gives fantastic range to his gap closer, plus gives the resets. If the E isn't evolved by level 11, something has gone wrong.

Most people suggest evolving W (missiles) third, and this is a good choice; it greatly increases the effectiveness of your missiles and adds a slow, and you should definitely evolve this if your team lacks waveclear or sticking potential. Personally, i prefer evolving his ult (R) if i'm doing well; it really helps his survivability in teamfights, and helps him escape tricky situations more easily. If you aren't doing so well, W will help your team more.

For clear, i usually start gromp/krugs with bot lane help, then take nearest buff, then go immediately to your next buff and take it (your 2nd charge of smite should be up to help you kill it). Recall and buy (ALWAYS pick up at least one ward to place in the enemy jungle or in the river), then continue your clear. Your ganks will be fairly weak, so only consider it if

  1. The lane opponent is really low and not pushed to their own turret
  2. Your team's laner has CC to lock/slow them down
  3. The lane opponent is pushed and really out of position.

I recommend not trying to gank bot lane until level 6; your kit is better against isolated targets, and you are super squishy until you get some items. Also, be careful if they have a tank jungler; you can try some risky plays in the enemy jungle if they have a fiddle or nocturne, but if they have a sejuani or nautilus you will just die when his teammates come to help.

Your ganks will be fairly good at level 6, and by the time you hit level 11 you should be a terror.

Unfortunately, the strongest item to rush for him, the brutalizer, now only builds into Youmuus, which i find to be sub-optimal for him (still builds into warrior enchant, at least). A strong build for him is:

item 3707 (challenging smite also acceptable, or trailblazers if you fall behind) item 3074 (you should get tiamat as soon as possible; the sustain and burst are invaluable) item 3117 (or merc treads, if they have crazy CC) item 3071 (feels awkward getting a phage, but this item is still really strong on Kha) item 3035 item 3143 (you will need at least one survivability item if you don't want to get blown up late in the game, and this is the best all-around one for him)

If they have AP carries that are getting fed, an early item 3155 is a solid acquisition, and item 3102 is a solid replacement for Randuins. If you find yourself struggling, don't be afraid to pick up 2 or 3 tanky items; your kit still lets you do crazy damage to isolated targets (just not as much). If you are doing REALLY well, you can substitute Randuins with item 3026

Items i would stay away from are: item 3078 (zeal gives wasted stats, sheen damage not needed) item 3072 (the flat AD is nice, but honestly Hydra is just a better choice for him as it lets you 2 v 1 their squishies with the AoE burst) item 3025 (if you need the armor, get Frozen Heart; this item is just weaksauce for Kha) item 3004 (this item used to be a staple of mid-lane kha, who would spam his OP rockets then roam to other lanes to gank. Unfortunately, the missiles have been severely and repeatedly nerfed since then, and buying a tear will set your build super far behind.)

Other tips:

Wards are CRITICAL, don't just leave them to your support to buy. Get the upgraded yellow trinket, and always have wards. If you don't have vision, you will end up jumping onto what you thought was an isolated target only to find 2 more teammates there ready to squash you. Some good warding spots are the enemy wraith camp, the bush by the red camp, and the intersection of the wolf, blue buff, and gromp camps.

You are not J4 or Xin Zhao; your job is NOT to initiate fights. Wait for a few CDs to be blown, or for priority targets to be isolated, them jump on them and watch them poop their pants. This takes a lot of practice, and is something i still struggle with.

Don't be afraid to blow your ult to escape if things look dicey; the cooldown is really short.

You generally want to avoid picking Khazix if your team has two AD solo laners, but one laner he synergizes pretty well with is Talon. If you gank mid, you should be able to snowball that lane hard.

Junglers Kha struggles against: Sejaunia and Nautilus (they are too tanky for you to reliably kill on your own, and have the CC to kill you with their cinderhulk AoE), and Rengar (honestly, his window of opportunity comes up less often than Kha's, but Rengar can and absolutely will obliterate you if he gets the initiation.) Bear in mind that Kha is pretty dependent on his evolutions and items, so you should not usually be looking to fight the other jungler early to mid game.

If the enemy champs have escapes (Ez's blink, for example) try to wait for them to blow that before you jump on them (common sense, but easy to forget in the heat of battle)

If you have more questions, just let me know. Good Luck!

Merxamers5/14/2015, 1:49:25 PM1 votes

You have a few AP items (magic damage) in your build, but i think this is probably not the way to go with Kha'zix. I haven't tried AP Khaz, but his kit works really well with AD, not AP. Abyssal Scepter in particular is not a good item for him; that item reduces MR of nearby champions, and is meant for the melee AP champions like Amumu, Mordekaiser, and Diana. Likewise with Liandry's; if you're going the AP cheese route, that means you are relying on your missiles for damage, so if you DID want to go this route you would probably want to build a item 3003 so you can spam them.

item 3022 is not an ideal item for khaz, in my opinion. The health and AD are nice, but the passive doesn't benefit khaz that much. He doesn't rely on autoattacks to kill the opponent, so the constant slow isn't that beneficial. Consider replacing it with item 3071 ; this gives SO MANY stats that Khazix needs; armor shred, cooldown reduction, AD, health, and a speed boost on autos.

item 3139 isn't an awful choice, but it's so expensive you would probably only want to build as a last item in a game where you're forced to build a item 3140 against someone like Malzahar , and even then you are probably better off just building item 3102 as a tank item instead.

if you're going top lane khazix, i would recommend trying to build like this:

item 3074 item 3071 item 3143 item 3035 item 3102 item 3111

This gives a decent amount of tankiness with a lot of damage; using the Hydra active will also give you a crazy amount of burst.

For your runes, i wouldn't use GP/5 runes for a non-support; i would switch those for flat AD.

If you're playing top lane, maxing your Q would be the strongest way to go, while maxing your W (missiles) second; you only need one point in your E (leap) early, as you won't need to use it a lot, just to either engage or escape a gank. The reason you want to max your Q is because you will be able to isolate your lane opponent fairly easily, and your Q does massive damage to opponents that are isolated (indicated by a target indicator that pops up on an enemy who is by themselves). Combine that with Khaz's passive, which gives him a damage boost on his next auto attack once he's been out of the vision of an enemy, and you should be able to cheese out a kill early. If you evolve Q first you will be scary to duel with if you use the bushes properly.

If you were playing jungle khazix, i would say evolve E (leap) second since it gives you so much mobility, but it may be worth it to evolve W 2nd if you need the healing and waveclear. I'm not really sure, i think it would be situational. It's commonly accepted that the Q, E, and W evolutions are the strongest, in that order.

I believe the healing from your W heals more for each target hit, with the healing increased significantly if you evolved your missiles. Remember though, you basically have to be at melee range to get the healing.