TOP LANERS READ

Jenova Synthesis··5 votes·2,190 views

I've seen WAY to many top laners make 3 huge mistakes.

First off, you should almost always go teleport if you're top. Second, DON'T TELEPORT TO THE MINIONS. If you teleport to your own towers, it reduces the cooldown** by 100 seconds!** Third, during laning phase, unless you're getting absolutely facerolled, don't teleport back to lane. Walk... You need to save teleport for other important objectives.

29 Comments

Ungrateful Thug3 votes
  1. I don't agree with teleport being mandatory if you are confident that you can snowball your lane. Granted, teleport is potentially far more game breaking in that it gives you much more global pressure than a summoner spell which is only really good for one individual player. It just boils down to what champion you're playing and what your preferred play style is.

  2. If you're talking strictly for coming back to lane, then yes, I agree.

  3. Depends. If not TPing means I'm going to miss a huge wave of EXP (and thus fall further behind) then I will definitely use it. Though, if I'm already ass fucked and can't recover my lane regardless of whether I use tp, then yeah, I'd consider not using it for lane - but for drag or bot lane.

Jenova Synthesis1 votes

{quoted}

  1. I don't agree with teleport being mandatory if you are confident that you can snowball your lane. Granted, teleport is potentially far more game breaking in that it gives you much more global pressure than a summoner spell which is only really good for one individual player. It just boils down to what champion you're playing and what your preferred play style is.

  2. If you're talking strictly for coming back to lane, then yes, I agree.

  3. Depends. If not TPing means I'm going to miss a huge wave of EXP (and thus fall further behind) then I will definitely use it. Though, if I'm already ass fucked and can't recover my lane regardless of whether I use tp, then yeah, I'd consider not using it for lane - but for drag or bot lane.

I have a (real life) friend in Diamond who I was talking to about this, and it's actually where I got a lot of the information I use now. I had usually gone teleport anyway, so when he told me that it's almost always mandatory, I agreed. I gave him a lot of scenarios where ignite/exhaust might be a better choice, and he always would say that teleport is the better option for many reasons.

I'm not saying your wrong, but in my personal experience (as well as my friends) teleport is going to be the best option most of the time. I've had few experiences where ignite or exhaust would have been more game changing, but those were very situational and unpredictable.

Epicmaster12341 votes

Ignite is almost always mandatory if you're going top against a vladimir, olaf, aatrox, etc. Also, I feel like characters that are designed to win their lanes hard should take ignite, as opposed to tp (riven, darius, renekton). I'm not the most skilled top laner, so I might be wrong, perhaps it would help if you asked your friend about these scenarios, and why tp would be better.

RenegadeBiscuitz2 votes

100 seconds!? I never even noticed that. I'm such a retard.

Jenova Synthesis1 votes

{quoted}

100 seconds!? I never even noticed that. I'm such a retard.

Most people don't, sadly. It's a common mistake. But good thing you know now, right? :D

Logical Yasuo1 votes

I have seen an opposing top laner tp to a minion right next to the full health tower i laughed so hard that game

Jenova Synthesis1 votes

{quoted}

I have seen an opposing top laner tp to a minion right next to the full health tower i laughed so hard that game

Yeah, which is why I posted this. It happens to my team all the time and it makes me cringe. Lol

Cale0171 votes

{quoted}

100 seconds!? I never even noticed that. I'm such a retard.

It's actually a relatively recent change. A few months back they toyed with it and gave it a reduced cooldown if used on a turret.

Wuju Lord1 votes

me neither. >.

LoliOG1 votes

dude its 60 secs,it gives 100 secs cooldown if u cancel it.

Darkshade242 votes

So much yes. Could you add that flash is as mandatory, if not more so, then teleport. So many times I have seen Teleport-Ignite, or Teleport-Heal. Flash is literally the best summoner spell in the game. Always take it, unless your champ can work with ghost, always take flash.

Jenova Synthesis1 votes

{quoted}

So much yes. Could you add that flash is as mandatory, if not more so, then teleport. So many times I have seen Teleport-Ignite, or Teleport-Heal. Flash is literally the best summoner spell in the game. Always take it, unless your champ can work with ghost, always take flash.

Very rarely are you going to have someone who could work **better with tele/ghost than with tele/flash or tele/anything for that matter... Teleport is almost always ** a must.

Cale0171 votes

{quoted}

So much yes. Could you add that flash is as mandatory, if not more so, then teleport. So many times I have seen Teleport-Ignite, or Teleport-Heal. Flash is literally the best summoner spell in the game. Always take it, unless your champ can work with ghost, always take flash.

This. I'd rather see a top laner with Flash/Tele than Tele/Ignite any day.

Garens Harem1 votes

aw, i thought it was something new for me to learn

i should look into this tips and tricks section more often

Gragas Gragas Gragas Gragas

Leti the Yeti1 votes

idk.. i kinda like exhaust over teleport lol i find that I pump out enough damage, I just need those mtehrfkers to stay where they are so i can beat their ass :l

i once didnt take flash.. I mean... I bet it woulda worked out if the enemy team didnt so happen to have fuqing Jarvan

manliestdino1 votes

Exhaust if you are against a bursty top laner, I guess? You don't see those often though. Maybe talon. Maybe kha top? Very unlikely though.

Useless Ali gg1 votes

ignite is best on champs if you want that 1st blood or early lane dominance. GP for example don't need tp because his ulti is global

Jenova Synthesis1 votes

[{quoted}](name=Legendary Jamacn,realm=NA,application-id=WEuoGbmp,discussion-id=LyVTNzIw,comment-id=0006,timestamp=2015-01-02T14:01:26.596+0000)

ignite is best on champs if you want that 1st blood or early lane dominance. GP for example don't need tp because his ulti is global

Having early lane dominance is good, but having teleport almost guarantees that you're going to snowball other lanes and get more objectives. Having a global ult is good, but having the map presence that teleport offers is very important.

ImHerVoice1 votes

I run exhaust ignite irelia/jax/shyvana top. Don't tell me what to do buddy.

ChexMex1 votes

Here's where teleport wouldn't be bad

Your team is a reliant team that needs a frontliner for dragon fights (majority of games) Take teleport.

here's where it wouldn't be good

You're playing a snowball champion like Riven and you are the main source of burst damage. Take ignite to snowball harder in lane and provide strong kill potential on enemy AD or mid.

Dragaur1 votes

[{quoted}](name=Vayne Hentai,realm=NA,application-id=WEuoGbmp,discussion-id=LyVTNzIw,comment-id=0008,timestamp=2015-01-02T22:12:34.746+0000)

Here's where teleport wouldn't be bad

Your team is a reliant team that needs a frontliner for dragon fights (majority of games) Take teleport.

here's where it wouldn't be good

You're playing a snowball champion like Riven and you are the main source of burst damage. Take ignite to snowball harder in lane and provide strong kill potential on enemy AD or mid.

I'd like to agree with what you've said here Vayne, personally me being a rengar main I've just got really accustomed to using my usual flash/ignite combo in lane and most times for me it works out generally well. I'm not sure if its because I duo with an adc main, who knows how to go even in lane or its another reason. I'd love to get some more insight or some more elaboration for you or the discussion creator, but I used to run tp/flash and I just hated it, but if you guys think that tp/flash is better then ignite/flash on rengar please let me know!!

Jenova Synthesis1 votes

Even in the second situation, having teleport would be far better than ignite. Since Riven is a snowball champ, you can easily win lane and then you would have a lot of damage output while still having map presence and more team fighting capability.

ChexMex1 votes

[{quoted}](name=XxDead DemonxX,realm=NA,application-id=WEuoGbmp,discussion-id=LyVTNzIw,comment-id=0009,timestamp=2015-01-02T23:42:35.409+0000)

Even in the second situation, having teleport would be far better than ignite. Since Riven is a snowball champ, you can easily win lane and then you would have a lot of damage output while still having map presence and more team fighting capability.

You don't 'win lane' on Riven early unless they make a huge mistake which is very rare the higher elo you get. That's why you need ignite to provide kill potential, no ignite no potential.

Sohleks1 votes

I always go teleport top lane. Proper use of teleport can get you ahead in lane or win your bot lane the game... It helps I have a methodical and strategic mindset and mostly use safe high utility top laners like Gnar or Lulu. Because I favor ranged champs I often have the advantage when it comes to creep control. I can passively cs and trim the wave near my tower more safely or push easier. I harass easier by killing one of their ranged creeps so creeps hurt less in trades while only pushing slowly so I can maximize my opportunity to poke them. If for some reason my opponent doesn't have teleport it's the easiest game ever. If I fail to harass them safely and take too much damage I can recall and tp back to base. If they try to push into my tower before recalling I TP back and force them away then freeze and if they try to stop me with their weakened state with an item disadvantage they die. Either way they lose a ton of EXP while they walk back to lane... gg top lane. Even better if I'm winning without tp'ing and I can appear bot lane and carry them.

Then later in the game I can split push to divide the enemy team even as someone like Lulu just because they chose not to take TP. All the while being available to anything that might happen. It's just really stupid for a top laner not to run TP IMO even as Riven who is just a cheesey solo queue champ in my opinion.

Jenova Synthesis1 votes

Couldn't have explained it any better.

If they try to push into my tower before recalling I TP back and force them away then freeze and if they try to stop me with their weakened state with an item disadvantage they die. Either way they lose a ton of EXP while they walk back to lane... gg top lane. Even better if I'm winning without tp'ing and I can appear bot lane and carry them.

That's what I was trying to get at, in so many words. For me, it's a must.

LoliOG1 votes

dude its 60 secs,it gives 100 secs cooldown if u cancel it.

Jenova Synthesis1 votes

{quoted}

dude its 60 secs,it gives 100 secs cooldown if u cancel it.

Oh, well my mistake.

FarRockBF1 votes

I hate it when people make blatant rules like this. Your "rules" are not correct.

Tank/Bruiser? Sure take TP. Bursty AP? Take flash ignite. Every time I go Annie top I bring flash+ignite and always wipe out those tank/bruisers who cannot retaliate.

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