End Game issues
Im having trouble winning game, or turning game around because in solo Q my team never listens. They
1: Win a team fight and scatter for clear jungle instead of push lane 2: Chase for kills over go for towers 3: They "b" instead of help to push for inbid 4: Roam unwarded jungle solo or in pairs 5: One by one charge into a 1v2 or more
If we are missing 2 more inhibs they:
1: Run to take/ward baron leaving base to be over swarm by winnions 2: General leave base as if we care not on defense 3: Push lanes out to far leaving 1 less or more player to defend nexus 4:Check dragon with whole other team missing 5: Roam the map solo for what ever reason
If we are on "ace" deciding the winner they will:
1:Rush in withough peeling, without thinking about enemies location 2: Fall for obvious bait (a jinx just ran to the whole team and ran in the jungle etc etc) 3: Go into team fight in the wrong order, "why are the tanks in back?" 4: Key champs, split from group to get blue buff 5: Attack wreaklessly, and die for it
If we are losing a team fight they:
1: Fight the uphill battle and lose 2: Run to base, get half way get brave and charge 4 champs 3: The scatter but not toward a tower or base, to the nearest lane to push, only to be ganked
Im getting really tired of saying "Don't go in the jungle it not warded" or "Guys we have 3 waves of super minnions i cant stop them all" or my favorite "Why go to baron if the whole team is missing and we're on defense?"
Any suggestions on how to make people listen to me late game, getting tired of losing close games from dumb team choices.