Good champs for 5 man?

TheOriginalOrion·10/7/2015, 11:38:06 PM·1 votes·596 views

So I play on a 5 man team with 4 of my friends I know in real life. We skype during our games so we have good communication. We don't have a specific caller so things get hectic during team fights but that's besides the point, does anyone have a good 5 man comp that works well with initiation and can do well in team fights? We are 4 silvers and 1 bronze and we can't seem to win games, we are just horrible in the sense that our adc gets caught and our jungle plays more tanky initiation based junglers but no one follows up, so is there a comp that we could try to actually win games. Thanks

2 Comments

Deep Terror Nami10/7/2015, 11:43:44 PM1 votes

You could do some of the obvious ones like AoE CC stacking; Amumu jungler, Malphite top, Orianna Mid, Twitch ADC, Nami Supp, and you just destroy them if they get caught as a group. Or knockup champs with Yasuo mid/top. Protect the Kogmaw/Juggermaw with shield/buff champions like Orianna, Lulu, Nunu making a superpowered ADC.

It's probably best if you all just play the individual champions you are most proficient with, though.

Zitoshi10/8/2015, 2:07:06 AM1 votes

Top

Archetypes: Tanks, ranged casters, sometimes assassins, and rarely ranged AD glass cannons. It's hard to go wrong with a tanky top, but having one of each helps and can overlap with your other positions too. Ideal Pick: Rumble - As a strong damage-based caster with good initiation, if you can play Rumble top, he fits in pretty much any meta and team composition. Easy Picks: Malphite, Sion - Big initiation, decent sustain (shields), hard to kill.

Mid

Archetypes: AP or AD burst champions, sometimes ranged AD with an escape and burst Most AP mids tend to be more consistent, except when Talon is in cycle. Ideal Pick: Morgana or Kassadin always cycle around eventually, and are fairly easy to pick up. Easy Picks: Malzahar, Morgana - Easy and safe waveclear, good CC

Jungle

Archetypes: Tanky initiator, assassin, hybrid bruiser Tanky initiators tend to get nerfed less than the other two categories, since there's less to complain about. Ideal Pick: Jarvan IV - Always cycles around eventually with his high CC and free team stats Easy Picks: Amumu, Nautilus, Xin Zhao - High CC, large AOE skillshots, high health jungle clears

Support

Archetypes: Tank, Healer, Burst Damage Choosing a support depends on playstyle, most supports are fairly balanced. Ideal Picks: Sona, Leona Easy Picks: Sona - Heal, Poke, AOE CC, Sick Skin

Marksman

Archetypes: Burst damage, Poke damage Marksmen cycle very often, but most of the ones with some sort of escape tend to be better in more situations. Ideal Picks: Graves, Corki - High AOE, good escapes, good waveclear Easy Picks: Caitlyn, Jinx, Ashe - Long range, ability to snowball even after losing lane using long range ultimates.