Bruisamere is Finally Here!
With the changes to the Black Cleaver, I've been experimenting with a new build on
for top lane. What if instead of building completely around critical hits, you built for survivability and teamfight commitment potential?
So here I bring you Bruisamere! The idea is to trade direct power for stacking bonuses and a bit of tankiness, so that you can have more staying power in large fights and easier timing for Undying Rage as a bonus.
The end build often is 





, with
,
and
as the core build.
I found it's a good build for laning, as both core items offer some counterplay against and potential top lanes, with an early
to strengthen your spin and heal to help against poke lanes or a rushed
against tanks.
The obvious cost is a lack of
and some late-game power is the main cost, but the mid-game power is pretty crazy when your team comes together. Otherwise you play a lot like typical Tryndamere, split pushing and assassinating, but instead of being like an AD carry in teamfights, you play as more of an off-tank.
I haven't tried it in ranked yet, and I know random players are inconsistent and die a lot, but it looks like a perfectly viable build in some scenarios. What do other Tryn players think? I'd like to see!
is more than enough survivability while still having high damage.