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Is Kha'Zix worth it?

Their Jungler··1 votes·847 views

He seems to be very squishy and the lack of CC means that ganks can be hard. Also not that great in teamfights. There are other junglers like Sej, Gragas and Rek'sai who have good ganks and are also tank. Should I use it or focus on other junglers?

4 Comments

Kotex1 votes

Well hes not good at team fights because he's not a team fighting champion. He's an assassin that fits pick compositions, or can stealth to the back line and pick off the ADC or APC FOR a teamfight at the very least. Use him in that5 way. If thats not the composition youre going for, or will fit in, then of course dont use him.

Their Jungler1 votes

{quoted}

Well hes not good at team fights because he's not a team fighting champion. He's an assassin that fits pick compositions, or can stealth to the back line and pick off the ADC or APC FOR a teamfight at the very least. Use him in that5 way. If thats not the composition youre going for, or will fit in, then of course dont use him.

ok thanks. How can I know if he's right for a team comp?

BlueBanthaMilk1 votes

In my experience if you are playing blind the team comp will generally not be well suited to Kha. He's also quite squish unless you build bruiser, but then there's the tradeoff of less assassination potential. Honestly he's not one of the stronger junglers right now, you may be better off picking one of the same cost who is more tanky and less fragile.

TotN Titan1 votes

I love Kha'zix, but he does require a bit more finesse than a Gragas or a Sejuani. Kha'zix is a great champion for a team that has a strong front line and good engage. You need to be able to flank from the sides while the enemy team thinks that they have your team outnumbered. Pick off a squishy support that is sitting in the back or an ADC that is ranging your AP carry from behind their tank line. A good Kha'zix will sneak in (either with his ultimate or from a brush ambush) and kill a squishy target within 2 or 3 seconds before jumping out. Or he will jump on an enemy that has pushed too far past the river without wards and is isolated from the rest of his team. This requires that juicier targets are available for the other team to attack during team fights or you are keeping an eye on your minion waves to see where opportunities might arise for you to pick off the enemy. Keep the jungle warded, use vision to put yourself into advantageous situations, and avoid jumping into the middle of the enemy team's "death ball". You deal incredibly more damage when you find an enemy champion alone and "isolated" than you do if they have a buddy.

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