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I need tips for Soraka (and support in general)

Jexsil··1 votes·2,004 views

Hello. I'm relatively still new to league and even more so to the support role. Out of all the support champs i've tried, SorakaSoraka is my favorite, as she is primarily a healer and theres not a lot of pressure on her to make plays. I could use some tips though when it comes to using her, as i feel im not using her to her fullest potential. To start, I'm kinda confused with how to build her (or any support champ). Typically I build my ancient coinitem 3301 first and follow that up with sightstoneitem 2049. I then upgrade the gold income item throughout the match and also pick up boots around this time. I either get Movement bootsitem 3117 or cooldown bootsitem 3158 and get Captain enchantment (later on). Now for the other 3 items, im kinda stuck. Ive been building Warmog'sitem 3083 and Visageitem 3065 for the health. The final item i pick is either a Zhonya'sitem 3157 for the AP, armor and passive, or the crystal scepteritem 3116 for the health and AP. How is this build? Should i try to get more AP in there? Or should i go for more tankiness such as Omenitem 3143 or frozen heartitem 3110 ? I have also considered the locketitem 3190 and banneritem 3060 as further supporting items.

How are these ideas and are they viable on Soraka? Can someone possibly explain to me the importance of AP on her? Is it really important or negligible?

When it comes to runes, whats more effective? Ability Power runes, or defensive runes? Hp runes, or mana runes?

And finally, what are some general tips i should keep in mind when using her? I usually stay in the back, spam starcall, ward and heal allies when needed. Is that soraka in a nutshell or is there more to her? Is there any tips that would make me a more efficient support in general. Sorry for the long questions and i appreciate any help provided, Thanks.

31 Comments

The Chin4 votes

Build as little HP as possible on soraka. Since her W costs a % of her max health, the more HP you have the more you'll chunk yourself healing people and the harder it'll be to regen.

item 3110 item 3026 item 3512 are the best tank items to get on soraka. You won't have much HP but you'll be durable as hell. Not to mention if you get a 3rd or 4th item GA people won't really target you anyways.

so a normal build would be item 3069 item 2049item 3271 item 3110 item 3026 item 3512 item 3341

Theoretically the best rune page for soraka would be HP regen, flat resistances and hybrid pen. Problem is an HP regen page is ONLY going to be useful on soraka

Jexsil1 votes

I didn't think about that.. So building HP on her is a bad idea. That does make sense, thank you! Still, wouldn't Warmog's passive give her a good enough regen bonus? Thanks again, very helpful.

Amelie1 votes

I know that kind of build is really popular (at least on the forums) but it only works if you aren't getting targeted/focused. All those resists won't make you invincible with a tiny health pool. If there's a LeBlanc or something assassinating you in every teamfight, of course you will want a Banshee's Veil etc. But if they aren't targeting you, you can build anything you want or your team needs. HP is not necessarily a terrible idea. You have to think of the whole game and not just her heal costs. But in general, I always find a way to max out cooldown reduction for Soraka as I feel it's her most important stat.

The Chin2 votes

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I didn't think about that.. So building HP on her is a bad idea. That does make sense, thank you! Still, wouldn't Warmog's passive give her a good enough regen bonus? Thanks again, very helpful.

warmogs is kind of a bait on soraka, yes you get 1% extra health regen but your base regen and the hp regen you get from talisman and potions stay the same. In other words if you use your W it's going to take longer to get that health back, and you're not really supposed to be tanking damage in the first place.

Duke Anax1 votes

Depends, if you have enough AP besides it and are good with the starcall, there is a point where you need HP or you are constantly overhealing yourself.

Fashion Mage4 votes

AP is about as important on her as AD is for marksmen or as AP is for mages. If you build tanky you're not going to save anything with her heal or even sustain as well as she could with AP. Building her AP, positioning is very important for her (as it is for anything glassy), and it should be her main self-defense. However, depending on the situation, defensive stats can be a good idea on her.

As for general tips, the most basic part to Soraka is just landing Q's and healing. Be sure to place Equinox properly. Often times you'll need to decide whether to use it to block off someone's path with it or to silence them. Landing the root with it won't work if you just place it on top of them (unless you're chaining it with other CC). A well placed Equinox can pretty much decide a team fight. Finally, keep an eye out for low HP allies on the map that need to be healed with her ult. Also remember that her ult removes grievous wounds, which will often be the deciding factor between saving an ally from death or out-healing the enemy's damage and landing your ally a kill.

Jexsil1 votes

Very informative, thanks. This helps a lot!

iluvalar2 votes

Main soraka here as well... Don't listen at all those jokers they are badies lol.

First you need those hp5 runes. I use a mix of scaling and non scaling. To dominate early game.

Then item 3083 is her main core item. It allows you to heal 6% of you health per 5 on the champion of you choice sustainably. It's HUGE. And since you have a warmog, it probably equate to 10% of their health. With the ability to postpone the first 200% of their health. The secret here is that any health you buy will reduce your healing capacity. So the only way to build the piece of the warmog without going into negative heals (more cost then benefits) is to first rush a item 1026. This way, you cancel the negative effect of the giant belt.

The warmog generate about the value of a potion every 5 seconds and it scale even more after the purchase. At this point it even beat the ward generation of a item 2049. If you really are a ward maniac, you are better straight buying wards anyway and invest into the warmog, then to first built a sightstone. The warmog is just that huge of a power spike on soraka.

Once item 3083 is built, you unlock the capacity to buy freely any more health item you'd like. item 3027 item 3116 item 3065. I suggest you actually abuse of that. Everyone suggesting you should by an hp item, including item 2049 , before the warmog is good for the asylum AND probably very bad at math.

Prior to her hp5 nerf, it was possible to build regen on her and exceed the 3% hp5 from the warmog (making the wamog dilute her power more then helping it). Like item 3512. Now it's just wasted gold. Really.

item 3065 is in between... it improve your regen but you pay for useless hp5.

Jexsil1 votes

I'm so confused... What's more efficient? Building lots of AP, or lots of HP? Do I stack HP regen or maximize healing effectiveness with AP? Everyone seems to be saying something different. I'm also confused by what you mean when you say negative heals. You're HP regen with warmogs, how does that decrease your heals? Thanks for the answers

Duke Anax1 votes

What he means is if you build any health other than a finished Warmogs, your heal costs more without getting any more healing done.

HP is generally bad on Soraka, Warmogs is the only exception to that because it heals % max health, effectively countering her health cost.

So you have pretty much unlimited heals. Only problem is, your individual heals aren't all that strong so you need some time to heal someone back up and you can't heal yourself well with Starcall.

It's viable against poke teams, but could get you in trouble against burst.

Skia Asteri1 votes

I would only get item 3083 if you need to top off your team to mitigate poke from long ranged attacks, as its regeneration does not help much if you are spamming heal off cool down to keep people alive in an all out brawl. Out side of that, either build AP/CDR items or items that provide utility your team needs. Most utility items come with CDR, so it is not hard to get if you go that route.


As for supporting in general, here is a guide that has a lot about warding about half way down the page: http://www.lolking.net/guides/246584

Besides warding the things to learn is when to get various utility items like item 3222 , and when to use summoner 3 .

Jexsil1 votes

Thanks for the link. This does help!

Duke Anax1 votes

Soraka Main here. I usually count on a combination of CDR, AP and escape.

Masteries: 9/0/21 - 10% CDR, movement, Mana, Gold , AP.

Runes: 9x Hybrid Pen Mark, 9x Scaling Armor Seal, 6x Scaling MR Glyph, 3x Scaling CDR Glyph, 3x flat AP Quint

Abbilities: R>E>Q>W Equinox has the best cdr , utility and damage scaling, but no mana scaling. The heal scales badly and with AP you don't really need it.

items: item 3301 and item 3303 are both good choices depending on your opponents, i generally prefer Spellthief because Soraka has a mad poke early. I also grab a item 2043 and item 2004 First back is usually item 2041, lots of health regain early, then obviously item 2049 item 3117 are good mobility becasue cheap, but I prefer item 3281 for escaping. item 3041 is almost always a good choice if you play save, Soraka gets a lot of Assists. item 3060 is my favourity item cause it got everything she needs. item 3157 for obviousl reasons.

Some other items depending on the game: item 3504 item 3025 item 3065

Jexsil1 votes

Can you rate my builds as a soraka main? Typically, if my team is doing well, in getting talisman of ascension, sightstone, ionion boots, zhonyas, banner of command, abbysal sceptor. What do you think?

Another build I was thinking of was like this: talisman of ascension, sightstone, mobility boots, zz'rot portal, frozen heart, and either banner of command or locket of solari. Also, do you recommend mobility boots or Ionion boots?

Duke Anax1 votes

The first one is pretty good, because it mixes a lot of AP with resists. So you can be effective.

The second is not, without health the resists alone won't keep you alive and without AP you have no sustain either and your heal is pretty weak too.

You definitely want full cdr, so when you don't have emnough elsewhere, get Ionian. I think it's bertter though wehn you manage cdr with runes/masteries and other items and get eitehr mobility or swiftness boots.

Ahri Body Pillow1 votes

item 3069 item 3117 item 2045 item 3504 item 3222 item 3110 Is my usual build

Drackolus1 votes

I didn't realize there were so many other Soraka mains! Well, I personally switch out summoner 3 for summoner 7 (on raka ONLY) because it lets you continue to be useful without getting in harm's way, and since your heal costs health, gives you a little more to play with.

Right now, I'm going 9/0/21 and running armor marks, flat mp5 seals, ap/lvl glyphs, and flat ap quints (considering switching out the glyphs for flat). When I still had trouble with starcalls, I was running 7/2/21 for the health regen in defense and just getting the ap/level in offense, and ran armor marks, hp5/level seals, ap/level glyphs, and flat hp/5 quints.

I usually grab item 2049 asap, never upgrading my gold income first even if I go back with only 500g (though I think it's better to just have the gold then buy the item 1028 ). Also, you should be buying item 2043 and always having one on the field at all points of the game. This is the case for every support (minus skipping ruby crystal, and I'm not even absolutely sure that's the right thing to do. Pretty sure, but not absolutely) Don't remember the exact math nor how I found it, but I've found that the regen on item 3083 with my regen build was absolutely not worth it, since your % healing only goes up by .2% within 8 seconds of getting hit (which is when you need it the most). item 3065 maaaaay be worth it, but my gut tells me you'd get more usefulness out of ap. I did actually try them to be sure, and found I was harder to kill, but also a pointless target since my heals were so worthless. What I do instead is first rush item 3069 and item 3504, since the mp5, ap, cdr, and movespeed make this item very useful even if you only have 1 attack speed champion on your team. These two items should be all you need for mana in conjunction with masteries, so now I just finish up the cdr and start focusing ap - my next item is item 3023, since movespeed is always great on supports, especially since you're squishy AND have to be in combat, not to mention running around warding. Also, somewhere around that I reach level 9, and immediately upgrade to item 3364. (always always ALWAYS upgrade your trinket at 9, no matter who or what you're playing! Do nothing but this! If you only have exactly enough for your I.E., stay for 250g to buy that!) This is also a good time to think about boot upgrades if you haven't already - item 3270 if you're defending base a lot, item 3271 if your teammates are having a hard time escaping fights you're not in often, and item 3274 to help you position even more, in roughly that order of importance. At that point, I have enough ap to warrant a item 3089. If I'm getting focused very often, I'll grab a item 3157, but remember that while you're in it you stop healing yourself and everyone else, so it's really only a good grab if they have too many assassins to reasonably avoid. Then, I top off my sighstone and buy item 2138, since all you really get from sorcery is the ap. Not that you'll likely ever get to this point! This gives me a full build of item 2045 item 3069 item 3271 item 3504 item 3023 item 3089 item 3364

My end point, however, would be to not just copy one person's guide. Try a lot of different things, then gradually make individual changes and testing them throughout several games until you come to your own style. That's how you really achieve mastery of a champion - how you play Soraka may not be the same way I do, even if we both get to diamond maining her =)

Drackolus1 votes

Also, I personally find her poke is not nearly as relevent as her heals bot lane, even if you focus on it. Solo lane, it can be quite nice, but really, she's not built for solo lane, so by the time you're trying that you probably should have already gotten a great degree of skill with her =P

I usually rank up R>W>Q>E. W both effects the spell itself and the usefulness of her q, and her q won't ever do damage the likes of Sona, so it's really only useful as a self-heal. I rank that up second for the reduced cooldown. Her e has such a long cooldown and high mana cost that you usually don't cast it on cooldown anyway, so I max it last. I could definitely see an argument for maxing e second instead of q. People going for damage can go R>Q>W>E, and pick upitem 3303 and, rather than upgrade it, buy item 3114 and then sell item 3303 for item 3069 after 1-3 items depending on situation, similar to how you can run Nami. Personally, I think if you're going for damage, you've picked the wrong champion. Poke-based Soraka is very sub-par compared to Sona Nami Annie Karma Lux Lulu Zyra Velkoz and maybe even Braum. It's basically the equivalent to building ap Leona. As much as I want to be accepting of other strategies, I really really feel that giving up even a little bit of ap for pen would be a waste.

Jexsil1 votes

Thanks for your opinions and tips. I've been playing with different builds and I want to see what you think since you most likely have way more experience than I. First off, I built Soraka with as much AP as I could. I took spellthiefs edge first and followed with sightstone. Then, I upgraded my income for the extra stats and active on frost Queen's claim. Next, i got ionion boots. I actually went Zhonyas afterward. This was for the 120 AP and the extra armor to help deal with enemy ADC. Next, I went with item 3174 for both defensive and offensive stats. I finished off with banner of command for its extra ap, CDR, and it's aura to provide extra support. The active was nice too. In the end, soraka was doing major damage. My heals were amazing and my ult was way over 50% heal. My starcall crippled enemy squishies, and restored so much health to me. I was actually threat. However, you say her damage isn't good. That makes me feel that perhaps I'm playing her wrong and only got lucky my last 2 games using this build. I actually find her poke to be petty annoying and even dangerous to the enemy so I do find relevance in her damage and poke. Don't get me wrong, I know Soraka is a healer not a mage. But I do not see her damage as negligible. Still, I want your opinion and tips on what im thinking here. I'm finding her damage to be underestimated when her q cripples enemies and rejuvenates herself with w. Going back to builds though: if my damage was indeed doing nothing, I would take more utility and survival items like frozen heart or Locket of solari. In the end, I'm finding her to be very effective when focusing mostly on AP rather than health or defense. What are yours, or anyone's thoughts on this. I need as much help as I can get with this champ if I'm going to main her.

Drackolus1 votes

I suppose saying her damage is nothing is false - you should definitely be using it. But remember, starcall costs quite a chunk of mana, and your heal also costs some too... unless you're getting a good amount of health back, you're sort of wasting mana. But some pros grab spellthief's on her, and far be it from me to say I'm better than them. Grabbing spellthief's for the ap is very tempting, especially since it -does- come with mana regen too. The main reason I say just go for the coin is the ap on spellthief's and frostfang are very minor, while healing on a creep death is basically like health regen that doesn't scale with her very low base. More importantly, finishing frost queen's doesn't give you too much since the active is blatently worse than talisman's, but 40% cd is very important, so you want to finish your gold income item anyway. Also, a general rule is you need about 200% mana regen to be "good" on mana (any more and you'll barely notice the difference for all but the longest fights, any less and you'll not be able to spam your q in teamfights like you want to). Since Frost Queen's gives only 50%, you will actually NEED Unholy grail or Mikael's to make up for it - most likely the grail for the ap. Getting talisman opens up item 3504 or even item 3165 as alternatives to the mana. And, if you grab item 3504, that still means you need 10%, so item 3023 becomes very attractive, since the movement speed and active are great for saving your own (and your teams!) skins, especially combined with the movement from the other two items. It also lets you stick with mobi's and still move very very quickly in teamfights, which is important if you don't wanna get instagibbed. If you did wanna focus more on the poke, you're on the right track grabbing grail, and I'd also suggest either item 3274 item 3266 oritem 3020 with any enchantment depending on the situation, since frost queen's also doesn't bring it's own movement like the talisman does. You could also do something similar to what some people do with Annie, which is upgrade to frostfang and then not finish it until later, possibly picking up item 3158 to cover the 10% you'd need with item 3174 (odds are high that you won't finish the game before you have time to finish frostfang anyway, so the potential extra cdr from that won't matter too much). But, in the end, the only champion's you're going to poke harder than are champions like Leona, who honestly won't care how much you poke her. It is more expensive and does less damage than Sona's overall (including her passive procs), so if you win poke fights, it's by doing a little bit of damage and a LOT of sustain. And if you focus that heavily on sustain, you need to manage mana, meaning you don't wanna starcall unless you're missing a decent portion of health - I usually start at around 70% or lower depending on how dangerous they are (if it's Leona, Thresh, or Naut, I try to stay higher since they can engage so hard) since it heals more the more you're missing

Still, like I said, you'll want to try a LOT of build paths and strategies to find the ones that work for you.

Drackolus1 votes

Really, it boils down to item 3098 > item 3096 and item 3069 > item 3092, and switching costs extra.

Jexsil1 votes

Also.. I'm finding it really really tempting to go full ap in runes. Maybe even throw magic pen even though that's probably not a good idea. What's a good balance of ap and cdr (or anything else) for sorakas rune page? I'm still somewhat new to the runes thing too and I don't have many to work with yet.

Drackolus1 votes

The basics of runes is that different kinds of stats are more efficient on different types of runes - marks tend to be good offensive, seals defensive, and glyphs are magic. There are a few noticeable differences - armor marks are almost as good as the seals, mana regen seals are primarily seals, and magic resist are primarily glyphs. Quints are good for every stat and contain some unique utility stats, but the scaling quints are usually really weak, so flat is the way to go.

The pro way to go works for draft pick, where you know who you're up against when you pick your runes and masteries. Having several different rune pages that you can switch between lets you pick the right one for your matchup and team. For normals though, it's less important. As for cdr, I tend to avoid it unless I plan to pick up cooldown boots, and then I grab the extra 5% I'm missing so I can get full cooldown with runes 5% runes + 10% masteries + 15% boots + 10% gold item, meaning you can do things like grab Zhonyas and then Deathcap right away. Downside with that build is that you don't actually get too much more ap and it's very difficult to finish huge items like that on support income, especially since you only have one finished small item to work with while you finish those. And Zhonya's has a brutal path build as a support! Ap is really only worthwhile on glyphs and quints. Your options there are flat OR per level glyphs, and flat quints (the per-level quints are awful). I tend to stack ap but not worry about poke damage, since all the ap scaling I want is for heal effectiveness - your starcall's heal does not scale with the damage, just your ap. If you're planning on going for a more pokey route, which is probably very effective against certain matchups, you'll want penetration and a TON of mana regen, since starcall takes a whopping 70-90 mana. Flat mana regen seals are a must, and magic pen marks as well. Scaling ap meet flat ap glyphs at level 7 and surpass at 8, so which one you grab depends on whether you wanna lay down the hurt as soon as you get in lane, or wait until later once you can pick up more mana regen. Your biggest other options for glyphs are cdr (I don't like cdr per level too much since it takes until level 9 to reach flats and it's weird to plan around to get your 40% - either you're wasting stats or you wait until level 18 to reach max cdr), or MR. Magic resist can actually be a great rune even if you're going for poke if you're going against a corki/sona or some other high sources of magic damage, since you can just win trades by taking less damage. However, as a defensive support, ap translates to defense anyway, so I think it's going to be the better way to go more often than not. As for ap marks and seals, they're roughly half as effective as glyphs and quints, so it's a better idea to get other stats even though ap is probably a better stat in of itself.

Jexsil1 votes

Sure I understand. I was hoping you would comment in my other item choices such as zhonyas and banner. Is the grail even viable? The mana font, ap, and mr is why I like that one. Btw, I don't really spam starcall until late game when I have more mana to work with. Yes, soraka isn't supposed to be doing tons of damage, but when I do go with this build and go for spamming q, I actually do lots of damage and heal myself a lot in the process. But as soraka, I do not want to focus on my poke. Maxing ap just makes her so much more fun to use, and much for beneficial to her team. Still, perhaps this isn't the logical route to go with her. Thoughts? Thanks for your fast replies.

Drackolus1 votes

I do spam starcalls lategame as well, mostly for the self-heal. item 3174 is, in of itself, a fantastic item, and I think if you go the item 3092 route it's likely to be your best bet. The only reason I don't get it is because item 3069 item 3504 and item 3023 work very very well together, loading up on movement speed and utility to keep you alive by never getting hit while still giving you all the mp5 you need and enough ap to stay relevant. I find that when I tried the pure ap route, I did get so powerful I had to be focused... and it was also very very very easy to kill me since I had NO way to defend myself. Sure, that does open up item 3157 for a third item, and it is GREAT... but on support income, building that as a third item means you're looking at getting instagibbed every fight until 30 minutes in, when you might be able to buy it, at which point you've either avoided fights altogether or fed so hard that you can't really turn it around. Zhonya's is simply one of the best items in the entire game for that active, but I find the difficulty in build path (item 3191 is very weak on a support, especially since you have to farm to stack up the stats, and item 1058 is hard enough to build on solo lane income...) doesn't make up for its power, especially if you make your build reliant on it. item 3089 is actually a little easier to build just because of item 1026, and it brings with it a LOT of ap if you have other items.

As for item 3060, it's one of the most popular Soraka items on the pro level, but even the pros don't build it every time. It's actually a very popular item on ap supports in general, because it is very effective. Until you've mastered the art of pushing the right lanes and objective priority, however, it's probably not going to be worth it. It's very situational. I've never experimented with it because I just don't think I'd use it right. A guy called Slamx is a master-tier Soraka main that most websites say is the number 1 soraka in the world, though I've never heard anything about him outside of that. Looking at his builds http://www.lolking.net/summoner/na/25187143#matches shows that once you master the champion, you really can mix it up a lot, based on your situation.

Oh, and I've seen a lot of suggestions for item 3041. With the increased punishment for dying, I don't think it's a good item to get unless you... are Lux, and that's about it. You have to pretty much guarantee you won't die, and you simply can't do that as Soraka.

Man, I didn't think I had that much to write about Soraka! I play this game too much XD

Jexsil1 votes

I really appreciate all the tips you're giving me. So all in all, if I don't want to focus on damage, but rather a mixture of pokes and heals, a good build would be..? So many people suggest HP regen, and I can see the logic in that, especially a spirit visage - warmogs combo. But without focusing ap, how weak will my heals be..? Hopefully this will be my final question so I don't have to bother you anymore. Lol. Thanks again. Also, what would a good build path be for your recommendations.

Drackolus1 votes

My favorite build is item 2049 item 3069 item 3271 item 3504 item 3023 item 3089 item 3364

I use this every game I don't experiment in. I probably should vary it a bit more, but it's good for pretty much any situation, even if your team only has one attack speed champion (and it's VERY rare that only your marksman uses attack speed).

Soraka has a 60% ap scaling on a 2 second cooldown (1.4 with cdr) - that's INSANE on it's own, not to mention her self healing is 40-80% PER TARGET. That means it takes 400 ap to double the effectiveness of her heal, which this build roughly reaches.

The trouble with item 3083 item 3065 is just that if you spend that much gold on health, you get no ap, and so your heals become irrelevant. I think there are situations where item 3083 is a good grab, but if you do get it you will most likely want to pick up some ap too - and getting in the WRONG situation will set you back a lot.

BlazinHot61 votes

I'll give you a tip you wont find in any guide: Soraka is a hard counter to Draven . When Draven uses his spinning axe ability, you know where he is going to be, so you can land an easy Q. Most Dravens will purposefully eat it too cuz muh damage. Another tip is the silence on Soraka's Q will stop his spinning axe ability as well as interupt the player when they are about to do their typical burst combo. I could go on but, you'll see.

M4nTiCoR31 votes

In my experience if you want non combat sustain, a better option than Warmogs or Spirit Visage is to go some combination of the following...

HPp5 Seals HPp5 Quints All regen buffs in Defensive mastery Elixir, Buscit, mana regen buffs in Support mastery Buy Elixir and buscits early and often TEAR OF THE GODDESS

This will give you lots of sustain at the cost of being more fragile to burst damage. However with safe play and a good farming ADC, you can stay in lane for a very very long time with little worry of ever being low on mana or health. Also, if you do decide to go tear into Seraph...your mana pool also grants HPp5 with the mastery and you eventually gain a shield for those pesky assassin dives. Items like Frozen Heart also gain more value due to the synergy with mana granting both HPp5 and AP.

Good luck, and may you make all your allies Horny and your enemies fearing the banana.

iluvalar1 votes

This is a very interesting topic. Lot of nice opinions. I realized i didnt game my full build. It might interest some.

item 3301 item 1026item 3361 item 3083item 3027 item 3110 item 3040 (item 3089 or item 3060 or item 3065 or item 3512 or item 3075 )

The regeneration from item 3301 is noticeable.

item 1026 first is mandatory if you want to build the health from item 3083

I know people will prefer item 2049 but as said earlier, the item 2003 generation of the warmog is far better then the item 2044 generation of item 2049 . The item 3361 at level 9 at least is 3 wards so you dont even lose that much vision past that point. You just need to buy a few ward before level 9

item 3083 powerspike!!, 10% of anyone hp bar every 5 seconds. one life saved every 50 seconds. Someone said he did the math, i suggest he do it again now that the hp5 of raka was nerfed at different levels because the warmog scale well with level gains as well.

item 3027 Nothing stop us now that we have a warmog.

item 3110 armor cdr.

item 3003 scale with item 3027 and item 3110. Allows you to squeeze a item 3070 somewhere in the earlier build (as soon as you have spare gold (item 1004+item 1027)) which is awesome for the mana

Last item depend on the enemy team comp and how much you are ahead. Might build it at any stage if the situation request it.

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