??? Those all have very clear??? counterplay??? Because their bonuses do not completely invalidate the units who are touched by them. I mean, yeah. Every class is strong in their own right; that much is obvious.
But sorcerers get countered by dragon claws, dragons, and assassins. Easy.
Any auto attack comp is countered by dodge chance or disarms.
Elementalists are neat, but you usually pair it with glacial anyway. Your only other option based on inherent bonuses would be demons.
But there's no itemization to avoid stuns, there's no diminishing returns, there's no cooldown on it. It's just clear % chance to get stunned repeatedly and to death.