Getting gold as a prize is fucking r******
Oh look. A drop! I do hope i get a cool item from it.
OH WAIT! ITS EVEN BETTER! 1 GOD DAMN GOLD!
Oh look. A drop! I do hope i get a cool item from it.
OH WAIT! ITS EVEN BETTER! 1 GOD DAMN GOLD!
1 gold 3 times in a row is better then nothing at all 3 times in row... plus that 1 gold gets you to the next income round making you eco faster.. i prefer 3 gold over a negatron cloak any day
Edit: for the people that read this and think 1.5 rr's you are wrong... you get to 10 gold faster, (1 interest and another gold) meaning you also get to 20 1 round faster then when you used to get no money.. the more gold you get early the faster you can get to 50.. so if you think that counter a comp that doesn't exist yet is more important then having level and unit lead all game is incorrect.. manage your eco better
[{quoted}](name=I Like Teemo,realm=NA,application-id=RaE1aOE7,discussion-id=pw7fKzix,comment-id=0000,timestamp=2019-07-19T01:40:17.797+0000)
1 gold 3 times in a row is better then nothing at all 3 times in row... plus that 1 gold gets you to the next income round making you eco faster.. i prefer 3 gold over a negatron cloak any day
I'd pay 20 for a negatron cloak easy...you would have to be really bad to take 3 gold over a negatron lol....all items are very usable now and cursed blade is ridiculous and its made from negatron....DC? Made from 2 negatrons and is the absolute best way to stop sorcerers comp without dragon bonus.
[{quoted}](name=I Like Teemo,realm=NA,application-id=RaE1aOE7,discussion-id=pw7fKzix,comment-id=0000,timestamp=2019-07-19T01:40:17.797+0000)
1 gold 3 times in a row is better then nothing at all 3 times in row... plus that 1 gold gets you to the next income round making you eco faster.. i prefer 3 gold over a negatron cloak any day
Yes you have so many options with that. You can shuffle a WHOLE TWO MORE TIMES!!! It's just insane. How could this pass PBE given how broken it is?
As this feature is new to being introduced, and as they intend to patch every week going forward, and as they are ironing out details, how about you chill out? Before this update, it was no items meant nothing at all period. They need to see what kind of advantage people are getting or losing with a little gold as the no-item compromise. And honestly, I had a match that I felt like I did way better than I should have given that I only got an extra gold on the mob waves. That extra gold allowed me to boost my comp early and steamroll for awhile. I did eventually fall off, but that had more to do with terrible saladbar selection midgame than the lack of early-game items, I think.
because instead of wasting time with things that dont actually fix the problems, they could just fix the issue entirely by making item count be the same for everybody within a match. the issue is far less "i got no items" and much more "i got no (or fewer) items than somebody else". if everybody gets shit for items, there isnt really anything to be mad about.
So it's a perception thing. X person thinking items make or break the game don't understand the game. That at times certain factors may be stronger than others, fine. But items are a separate category of "win condition".
This method they are putting in now, which will most certainly stay in place, is to give you a gold-farming strategy advantage, or a stronger champ advantage, or a synergy or two advantage. I'd rather have that more consistently than an item advantage.
I speak from experience of now basically placing 3rd or better in about 70% of my matches. Items are now being more clearly defined in the game.
Depends. Early game, 1 gold is alright. Means you can grab literally your entire hand selling your t2 starter, increasing your odds you get early star ups.