Give us more time

TrenixPL·7/12/2019, 9:30:22 PM·6 votes·2,232 views

Seriously the amount of times where champions didn't combine in time, or not having enough time to spend my money to rotate is unreal. This alone makes the difference between a win or a loss. Every match we have to check passives, champions, gold, and our items. This isn't as important early game, but it is late-game. So seriously, give us more time. No one likes being rushed.

16 Comments

True Garen7/14/2019, 4:30:57 AM3 votes

I think that we could use a bit more time as well.

Also, it's really stupid that the game gives the same amount of time at all stages. There is nothing to do before the first round, but it still gives the same prep time as the 20th. Cut the time for the first round in half, and let it scale.

I want to change tactics midgame and I already have the pieces, but setting them up from scratch with items (carefully!) means that I may lose a round just to do it...

Porglit7/13/2019, 12:16:25 AM2 votes

I guess speed could been seen as a portion of that elusive TFT skill everyone wants...

Dynikus7/12/2019, 9:40:33 PM2 votes

The game mode is already exceptionally long for how little you get out of it, and by end game you should have an idea of what you're building or what you need. Queueing up for a round of tft is already a longer time commitment than SR is if you do somewhat well.

kaijukitten7/13/2019, 6:39:25 AM2 votes

You honestly have way too much time in the beginning to plan (when it's needed least) and not enough time to plan when it's need most (late game). Also after you pick your champ from carousel you just have to wait when you could instead be using that time to plan or place units or items if it let you, but it doesn't, it makes you wait for no reason while everyone picks what they want.

There are times when a Round finishes very quickly and you're stuck staring at your units that you can't do anything with (unless you have free space on your bench and can buy and reroll Units there's nothing for you to do while you wait) until you move onto the next round, so much wasted time.

CloudIsFeeding7/13/2019, 10:23:05 AM2 votes

What the others said, extra time isn't needed. I struggle with time, but I've improved with it lately by just processing the information quicker. You're getting very defensive and confrontational whenever somebody suggests that you may need to improve, and it really just comes across as salt. Even regular chess is a game of speed, professionals use timers; if given plenty of time to make a decision anybody could be a chess whiz.

Point is, you need to process information faster and prioritise what's most important, Rome wasn't built in a day and the bigger your army gets the more time you're going to need to dedicate to their management. Bide yourself some time and spread the load across multiple turns, worry about positioning next turn, for now grab that XP, throw that Kayle down and you may just buy yourself the time you need to get your **** in order. [katarina-love]

The Last Padawan7/12/2019, 11:08:47 PM1 votes

Please, NO. In-between-rounds time feels like forever already.

Beerstein7/13/2019, 6:42:38 AM1 votes

The game is all about how fast you can process useless information, this fits. If you can't handle this, how are you going to scout your opponents? This mode is like a mix of the worst RNG ever and the absolute worst evolution of a "actions per minute" game ever created in scouting opponents and processing that information while doing what you just mentioned. It's an abomination. How anyone can enjoy it at all eludes me.