Give us more time

TrenixPL··6 votes·2,232 views

Seriously the amount of times where champions didn't combine in time, or not having enough time to spend my money to rotate is unreal. This alone makes the difference between a win or a loss. Every match we have to check passives, champions, gold, and our items. This isn't as important early game, but it is late-game. So seriously, give us more time. No one likes being rushed.

16 Comments

True Garen3 votes

I think that we could use a bit more time as well.

Also, it's really stupid that the game gives the same amount of time at all stages. There is nothing to do before the first round, but it still gives the same prep time as the 20th. Cut the time for the first round in half, and let it scale.

I want to change tactics midgame and I already have the pieces, but setting them up from scratch with items (carefully!) means that I may lose a round just to do it...

Dynikus2 votes

The game mode is already exceptionally long for how little you get out of it, and by end game you should have an idea of what you're building or what you need. Queueing up for a round of tft is already a longer time commitment than SR is if you do somewhat well.

TrenixPL2 votes

{quoted}

The game mode is already exceptionally long for how little you get out of it, and by end game you should have an idea of what you're building or what you need. Queueing up for a round of tft is already a longer time commitment than SR is if you do somewhat well.

I don't know what you're personally doing, but I have to figure out what champions should get what items, what items I need to obtain to combine them, what champions I need, what champions should be replaced, how much money I have and how much I should save to place more on the field, what passive could benefit me the most when placing a champion on the field, and I can literally go on and on about how many things can improve your chances of winning. We need time, if you aren't short of time, you're doing something wrong.

Dynikus1 votes

{quoted}

I don't know what you're personally doing, but I have to figure out what champions should get what items, what items I need to obtain to combine them, what champions I need, what champions should be replaced, how much money I have and how much I should save to place more on the field, what passive could benefit me the most when placing a champion on the field, and I can literally go on and on about how many things can improve your chances of winning. We need time, if you aren't short of time, you're doing something wrong.

If you are short on time, you're doing something wrong. Half of what you mentioned that you're spending time on should be things that you should learn or develop a plan for over the course of the whole game. What items combine to what, what champs you need for certain comps, what items are good on what champs are all just game knowledge that you need to learn. I don't want to be sitting there twiddling my thumbs because someone hasn't learned how to play the game yet. Riot should add better interfaces for these things in the game though to make learning them easier. Implementing cheat sheets like what scarra made or what's available on league of graphs would make it much easier for newer players that haven't memorized combinations yet to learn them.

TrenixPL2 votes

{quoted}

If you are short on time, you're doing something wrong. Half of what you mentioned that you're spending time on should be things that you should learn or develop a plan for over the course of the whole game. What items combine to what, what champs you need for certain comps, what items are good on what champs are all just game knowledge that you need to learn. I don't want to be sitting there twiddling my thumbs because someone hasn't learned how to play the game yet. Riot should add better interfaces for these things in the game though to make learning them easier. Implementing cheat sheets like what scarra made or what's available on league of graphs would make it much easier for newer players that haven't memorized combinations yet to learn them.

I know how to play the game. You clearly don't know what you're talking about at all. The entire game is based off of RNG. Every single match, you have to adjust your plan and figure out what you can do better. You shouldn't be focusing on a single build every match you play. If you're not versatile, you're going to lose. Sure you can look up the best build and try to pull it off and it may work because of how imbalanced the game is currently, which it's most likely going to change in the future. However, if other players are doing what you're doing, you wont be able to pull it off from how the game is designed.

Sometimes you wont get the item you want. Sometimes you wont get the champion you need, in that case, adjust and do something else. Think about what you can do, save if you have to, or spend when you feel like you have to. There are plenty of options and decisions. With what you're saying, you are playing the game completely wrong. But whatever, that's how luck works. But don't assume you won because you know what you're doing, because you definitely don't.

Dynikus1 votes

{quoted}

I know how to play the game. You clearly don't know what you're talking about at all. The entire game is based off of RNG. Every single match, you have to adjust your plan and figure out what you can do better. You shouldn't be focusing on a single build every match you play. If you're not versatile, you're going to lose. Sure you can look up the best build and try to pull it off and it may work because of how imbalanced the game is currently, which it's most likely going to change in the future. However, if other players are doing what you're doing, you wont be able to pull it off from how the game is designed.

Sometimes you wont get the item you want. Sometimes you wont get the champion you need, in that case, adjust and do something else. Think about what you can do, save if you have to, or spend when you feel like you have to. There are plenty of options and decisions. With what you're saying, you are playing the game completely wrong. But whatever, that's how luck works. But don't assume you won because you know what you're doing, because you definitely don't.

The rng aspects aren't dissimilar to something like a card game draft. Yes, you have to switching up your plan and learn to adapt for the best outcome with what you're dealt, but knowing what ways to adapt, and again what champions build into what comps or what items combine into, is just game knowledge. It's not something that should take a considerable amount of time in game after you've learned it. I didn't say to focus on one build every match, I'm not sure how you got that from what I wrote.

My point was total game length is already pretty damn long, lengthening the time you have for things that frankly you don't need the time for after you have a little experience with the game mode doesn't make sense. If you're running out of time because you're frantically looking up what champs fit into a comp or what you can build with the items you have, that's a problem with your planning and game knowledge.

TrenixPL2 votes

{quoted}

The rng aspects aren't dissimilar to something like a card game draft. Yes, you have to switching up your plan and learn to adapt for the best outcome with what you're dealt, but knowing what ways to adapt, and again what champions build into what comps or what items combine into, is just game knowledge. It's not something that should take a considerable amount of time in game after you've learned it. I didn't say to focus on one build every match, I'm not sure how you got that from what I wrote.

My point was total game length is already pretty damn long, lengthening the time you have for things that frankly you don't need the time for after you have a little experience with the game mode doesn't make sense. If you're running out of time because you're frantically looking up what champs fit into a comp or what you can build with the items you have, that's a problem with your planning and game knowledge.

Being that the game is based off of RNG, you essentially have to plan for the unknown. That means there are so many factors you have to take into account because everything you planned may just fall apart. Now I'm assuming you don't play this way. You probably just randomly put together items, champs, and just work with whatever goes. That can win some games, but it wont win most. I'm a perfectionist and win plenty of games for this reason.

You're saying there is something wrong with my planning, but honestly by what you're saying, you don't even plan. You may have general knowledge of the game and then you just button mash. That's great, but some people want more out of the game than that. Just like actual chess, someone plans steps ahead, while the other just moves their piece as soon it's their turn. Guess who is more likely to win? But keep thinking I don't know how to play, whatever makes you feel better. Something tells me its the other way around. I just personally don't like racing against the clock because I actually plan ahead.

Illabethe2 votes

I have time to tab out and look at a chart. That's how much time we have.

He means that a game lasts anywhere from 34-45 minutes on average, simply because of the number of rounds/rate people stay in the game. That's huge compared to other LoL average game times, and there's no way to shorten it.

Porglit2 votes

I guess speed could been seen as a portion of that elusive TFT skill everyone wants...

kaijukitten2 votes

You honestly have way too much time in the beginning to plan (when it's needed least) and not enough time to plan when it's need most (late game). Also after you pick your champ from carousel you just have to wait when you could instead be using that time to plan or place units or items if it let you, but it doesn't, it makes you wait for no reason while everyone picks what they want.

There are times when a Round finishes very quickly and you're stuck staring at your units that you can't do anything with (unless you have free space on your bench and can buy and reroll Units there's nothing for you to do while you wait) until you move onto the next round, so much wasted time.

CloudIsFeeding2 votes

What the others said, extra time isn't needed. I struggle with time, but I've improved with it lately by just processing the information quicker. You're getting very defensive and confrontational whenever somebody suggests that you may need to improve, and it really just comes across as salt. Even regular chess is a game of speed, professionals use timers; if given plenty of time to make a decision anybody could be a chess whiz.

Point is, you need to process information faster and prioritise what's most important, Rome wasn't built in a day and the bigger your army gets the more time you're going to need to dedicate to their management. Bide yourself some time and spread the load across multiple turns, worry about positioning next turn, for now grab that XP, throw that Kayle down and you may just buy yourself the time you need to get your **** in order. [katarina-love]

TrenixPL1 votes

{quoted}

What the others said, extra time isn't needed. I struggle with time, but I've improved with it lately by just processing the information quicker. You're getting very defensive and confrontational whenever somebody suggests that you may need to improve, and it really just comes across as salt. Even regular chess is a game of speed, professionals use timers; if given plenty of time to make a decision anybody could be a chess whiz.

Point is, you need to process information faster and prioritise what's most important, Rome wasn't built in a day and the bigger your army gets the more time you're going to need to dedicate to their management. Bide yourself some time and spread the load across multiple turns, worry about positioning next turn, for now grab that XP, throw that Kayle down and you may just buy yourself the time you need to get your **** in order. [katarina-love]

I suggest more time, the player responds saying basically "learn to play, get good". But yet I'm the one that is confrontational and defensive. He also admitted that he doesn't even really plan ahead, whatsoever. You guys claim that time is already an issue, yet the carousel is huge time sink and moving to other people's boards is a waste of time as well. We need more skill and strategy, not less time and more button smashing. If you're not using all of your time, then you simply aren't planning whatsoever.

The Last Padawan1 votes

Please, NO. In-between-rounds time feels like forever already.

The Last Padawan1 votes

[{quoted}](name=The Last Padawan,realm=NA,application-id=RaE1aOE7,discussion-id=lov0wZdb,comment-id=0001,timestamp=2019-07-12T23:08:47.559+0000)

Please, NO. In-between-rounds time feels like forever already.

Downvoted for telling truth LUL

Beerstein1 votes

The game is all about how fast you can process useless information, this fits. If you can't handle this, how are you going to scout your opponents? This mode is like a mix of the worst RNG ever and the absolute worst evolution of a "actions per minute" game ever created in scouting opponents and processing that information while doing what you just mentioned. It's an abomination. How anyone can enjoy it at all eludes me.

TrenixPL1 votes

{quoted}

The game is all about how fast you can process useless information, this fits. If you can't handle this, how are you going to scout your opponents? This mode is like a mix of the worst RNG ever and the absolute worst evolution of a "actions per minute" game ever created in scouting opponents and processing that information while doing what you just mentioned. It's an abomination. How anyone can enjoy it at all eludes me.

There is no time whatsoever to even consider scouting your opponents. You're right though, this game is an abomination and it's potentially in the worst developers hands in existence. Riot never made a solid and balanced game. They simply throw stuff in the pot, mix it up, and hope it works. This is why I quit LoL years ago. Also there are plenty of other autochess games out there that do everything far better, yet currently this game looks potentially the best. Riot even made little legends be a gamble. I sent plenty of feedback for this game, but it's often unheard and criticized by casuals who simply button mash and think they're good.

Honestly I'm not going waste my time anymore. I hope more companies begin to compete and take TFT out of the picture. Sure luck will always exist, but players who know the mechanics, should have an advantage. Yet playing those mechanics is difficult when there is no time to take advantage of them. Bet many of these kids don't even get past 50+ gold in a match or go on winning streaks, but yet they rage when they lose to someone they think "got lucky".

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