I dont understand why they dont just make it so that u have to fight everyone an equal amount of times before fighting someone again. It's not that hard and would make it much more enjoyable, more then half my friends already gave up on tft because of how much bullshit rng can be in this game. I think the game has gotten quite better overall, amount of items is no longer ridiculously diferent for everyone and if u dont get a item at least u get enough money to almost make up for it (no longer that 1 coin bullshit). This one thing though, having to fight ur counter again and again is what is killing the game for me. I seriously believe the game looses all apeal when u have to face ur counter multiple times in a short amount of times. It's unbearable and makes me stop playing the game for the rest of the day. I have seen pretty much everyone complaining about this, facing the same dude is not fun for anyone not even if u are the wining guy it just makes u feel pity and gives u flashbacks to when u were in the same situation. Rito pls do not confuse rng with unfairness, one thing is healthy luck usage where u have to adapt to what u get and make something from it, the other is to cancerously make the game completly luck based (no skill reward) where ur destiny is up to fate and whether u die or not is no longer in ur hands. Having a mechanic that will just kill you if u are unlucky is exactly this, if u cant control it and cant prevent it you are pretty much powerless to stop it. The game is made so that team comps counter each other, that's a core part of the game and it is good because it allows for a lot of diferent strategies and possibilities. With this in mind u guys rly need to understand that that exact part of the game can backfire when u dont adjust problems like team match ups. As the game is at the moment u have no counterplay when u are unknownly placed against your counter and no counterplay my friends is never fun