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Hello, Remove Hextech

Poot Lovato··4 votes·1,266 views

Nothing says "Fuck you" quite like being behind and then getting your items invalidated too. Who thought this was a good idea honestly?

5 Comments

Joseraph2 votes

Just make a better team comp lol

PlsTouchMeGently2 votes

Position your team composition better. I welcome hextech, because it

  1. Discourages item stacking

  2. Changes the positioning game

I like what it has added to the game.

Poot Lovato4 votes

[{quoted}](name=Gaijin Bengoshi,realm=NA,application-id=RaE1aOE7,discussion-id=cF4exs0L,comment-id=0001,timestamp=2019-08-19T19:39:29.097+0000)

Position your team composition better. I welcome hextech, because it

  1. Discourages item stacking

  2. Changes the positioning game

I like what it has added to the game.

It discourages item stacking on teams that have a lot of items. But it destroys people who are already behind. If have two items, you have four items. My two items are now useless, your four items are still very much valid. And your hextech units are not "weak" units. They still very much hurt and have very useful ultimates. The current function is a bad addition to the game. If they wanted to target the unit with the most items and disable theirs specifically for 8 seconds? That'd make sense. Because who is gonna waste items on a dummy unit to keep from getting their main unit disabled? No one. Items are too scarce for that. But the current function is garbage.

MordridtheBlack2 votes

what item stacking?

half the time I'm lucky if I can get 2 full items online thanks to how crap the drop rate for them is

while someone else has their item stock nearly full

noice

genius move there riot

real genius

Statchecky2 votes

[{quoted}](name=Gaijin Bengoshi,realm=NA,application-id=RaE1aOE7,discussion-id=cF4exs0L,comment-id=0001,timestamp=2019-08-19T19:39:29.097+0000)

Position your team composition better. I welcome hextech, because it

  1. Discourages item stacking

  2. Changes the positioning game

I like what it has added to the game.

Ask yourself this then:

If it is meant to discourage item stacking, why does it target randomly? Why does it cancel items in an area? Why does it cancel more than one item?

If you position to avoid hextech bomb, how do you then also position vs assassins? Or blitzcrank? Or how do you ever use inline buff items?(locket,etc)

What about the interaction zephyr?

What about Champions that need items to be playable? Like melee champions with RFC or double RFC or GA strategies.

Whats is wrong with fighting a death ball? Isnt that what every player aims to build? Isnt it just the end result of the game being played as intended?

If stacking items is such a problem, why are items stackable?

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