Stop adding new champions

Kelvynn··12 votes·4,931 views

Another patch, another 2 new champions. That's 5 new champions within a month. It's noticeably harder to find any particular champ, or multiple copies of anything, to build a comp. The game becomes more and more dependent on RNG.

Stop adding new champs and increasing the randomness! Save new ideas for Set 3. You are destroying the game, turning it into a complete RNG fest where skill is nothing compared to luck.

25 Comments

notkai4 votes

I definitely agree here. I've found it increasingly difficult to build comps that I want to build, and I am instead forced to rely on what the store gives me in those first three minion fights. That and that alone determines what I will do for the rest of the game. I recall reading some TFT patch notes a while back that mentioned some changes for the "rise of the elements" TFT season were meant to make it harder for players to FORCE comps, but even so- this has crossed the boundary from "players shouldn't be able to force any comp they want without tactful decision making" to "players shouldn't be able to access most comps because our pool of champs is too wide to build anything into the late game".

ThunderCraft3 votes

i agree, less is better.

Too Fat 2 Carry3 votes

just had a game where 2 stages passed and i didnt even get a dupe of anything. i ffed. fuck this man. looks like im ffing at 3-6 to get my daily wins and shit and then not play till the next orb reset.

Jack Rakan1 votes

You would still have games like that even if there were less champions. Chances are you were locked into a specific build path, and not open to picking up other champions giving up 2 stars to try and get 2 stars of the comp you were trying to force.

Aikido Panda3 votes

To be honest, I don't understand the developers of TFT.

They can see from the boards and other feedback, that players like building their 'personal' comp and dislike being totally dependent on RNG.

Thus, the best way to develop the game further is introducing new champions and new comps and meanwhile, introducing the opportunity to buy champions/items you need, for lots of gold, but for sure. So, pure luck and skilled calculation are finally going to be balanced.

Instead of it they add new champs just to increase the feast of RNG. I am very sad about it, because it prevents TFT from being a really nice game, as it promised from its start.

Jack Rakan1 votes

They have to build the game for competitive play, and competitive play would be boring as fuck if everyone got their favorite build every game, because EVERYONES favorite build in competitive play is the most meta one regardless of how much the players might actually fucking hate that build.

Then again, when the only viable teams are either high rolling like some lottery winner or going lucian senna or azir sivir.

Thilmer2 votes

It's fun how the "lunar" thing buffs your whole team, while all other two champions interactions are garbage not worth the effort, except Taliyah-Malphite in late game mages.

Pika3102 votes

{quoted}

It's fun how the "lunar" thing buffs your whole team, while all other two champions interactions are garbage not worth the effort, except Taliyah-Malphite in late game mages.

Ocean, Cloud, Warden, Blademaster, Druid, Ranger, Soulbound, Crystal, Glacial, Steel, all of these 2-man buffs are worth having if it fits into your strat.

Desert & Electric are meh, but I'll give you Mystic. Mystic is genuine crap. That's 11 good, only 3 bad. The greater majority are all worthwhile.

Sukishoo2 votes

Ocean, Cloud, and Mystic.. They buff your whole team too

Jack Rakan1 votes

You forget desert? You know that one thats just eating all the ass in high elo and blending teams into non existance? The one that just takes sivir azir?

Thilmer2 votes

I have legit problems making 2 stars unit of certain champions in this new patch, because there are a ton of costs 1, 2 and 3 champions.

Depending on your luck, you can make 2 stars Olaf before you manage to make 2 stars Jax, even if nobody else is going Berserk that game.

Jack Rakan1 votes

Its supposed to be a problem solved by rolling down at the right time, picking the right champions, but when the right champions come down to: Azir, Sivir, Senna, lucian... its a huge problem since nobody is going to let one slide by if you aren't either lucky, or manage to outlast the hardcore econers.

Sukishoo2 votes

They did it in set 1, so it's not going to change. They start off with a small amount and build into a larger field of them as the season goes on.

Kelvynn2 votes

After a couple of days in 10.1, I can see that my concerns were justified. Going for a non-trivial comp is too risky now. Whoever gets lucky to actually get something strong going with 2-star T3-4 champs usually wins the game. But more often I see those good comps either incomplete or with multiple champs still 1-star. And they lose to something very basic but 3-star (Druids, Oceans, Glacials, Summoners) and run out of HP before they can get reach the point where their comp starts to shine.

The game has regressed from building complex multi-champ, multi-trait interactions to a primitive hyperrolling of T1-3 champs. This is just sad.

Jack Rakan1 votes

The only way you win against bullshit luck, is great economy management. You must over run someone with solid champions with pure numbers, while they are at 6, you need to be at 7-9.

Then again, if its azir sivir you are fighting, good fucking luck as they blender your team effortlessly even if you are running warden mystics.

Economic Migrant1 votes

Add more. People get too comfortable when they can do the same build reliably and that makes the game stale. More struggle, infinite struggle.

Pika3103 votes

[{quoted}](name=Economic Migrant,realm=NA,application-id=RaE1aOE7,discussion-id=NJ2g1vwg,comment-id=0004,timestamp=2020-01-09T07:12:01.406+0000)

Add more. People get too comfortable when they can do the same build reliably and that makes the game stale. More struggle, infinite struggle.

Yet everyone is still abusing Mages, even though Mystic just got easier to build. Cause Mystic is crap.

Hell, players are still abusing Glacials & Assassins, which have both been balance problems since season 1. Both traits had their entire champ pools changed & are still design issues. They should've just been removed.

Leona & Karma failed to change the meta at all. It's just more difficult to 3-star champs.

Economic Migrant1 votes

Hasn't seen a good light comp since the buff, huh? You should wait a few days and you'll see the game change entirely.

Pika3103 votes

[{quoted}](name=Economic Migrant,realm=NA,application-id=RaE1aOE7,discussion-id=NJ2g1vwg,comment-id=000400000000,timestamp=2020-01-09T07:38:04.524+0000)

Hasn't seen a good light comp since the buff, huh? You should wait a few days and you'll see the game change entirely.

You are literally speaking to a Light player. Light has been buffed literally every fucking patch since season 2 began, because of how weak it is. It can't hold up to most comps, especially the top traits.

Lucian definitely helped, but somehow Senna hindered it, odd as that sounds. The problem with Light is that it relies on its own units dying for come-from-behind wins. The comp almost never ends in the middle zones, always top 2 or bottom 2, usually the latter. Genuinely the very few Light wins I've ever seen usually had either the 9-man buff or a GA Senna with a 3-item Lucian.

Maybe next time you won't hide behind a smurf when you speak to me.

Sukishoo2 votes

And it hasn't even gotten it's next set of buffs yet either. So it's still very weak till they get those out (which was said to be coming)

Economic Migrant1 votes

try playing light without the soul train. aww he tried to look at muh match history.

Jack Rakan1 votes

Abusing mages my ass... Maybe in norms/low elo, but in higher elo its blademasters, specificall azir/sivir, and lights with senna lucian. Without some major high roll luck and a spat or two, mages get rolled by bm desert, and will never drop a stacked lucian with ga senna.

Literally right now in Plat 2-d2 the top 4 slots are all variants of those two builds, or someone who got some bullshit luck and is chilling with several 3* champs. Hell even streamers only run into those and thats definitely a higher elo than me.

Jack Rakan1 votes

I disagree, more champions open up more build paths that isn't just either slotting senna with GA, or rolling azir sivir. I just don't want them to add any more garbage champions. Stand alone, karma blows, and leona is meh. Meant to buff up already existing comps. They need to add new champs to shittier comps to bring them up to be able to actually stand up to the two current meta builds that are making me hate this game. It shouldn't be easy to cash in on a great build, but at the same time 90% of the champion should't be unusable in the meta without extreme limits (like needing a bloody zed/lux for orn to be half ass usefull past 3-1). They should make a 2/4/6 desert buff and add 2 new champions at something like 25 50 90% so that azir sivir cant just blender your ass free of charge if you don't already have mystic+warden+fantastic carry or simply have a thermonuclear stat stick from a high roll.

Point being is that we need more than 4 champions that people have a hard core boner for: Azir, Sivir, senna, lucian with yoric being an honorable mention.

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